Files
tbd-station-14/Content.Client/State/GameScreen.cs
2021-04-19 09:52:40 +02:00

204 lines
6.7 KiB
C#

using Content.Client.Administration;
using Content.Client.Chat;
using Content.Client.Construction;
using Content.Client.Interfaces.Chat;
using Content.Client.UserInterface;
using Content.Client.Voting;
using Content.Shared;
using Content.Shared.Input;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Configuration;
using Robust.Shared.Input.Binding;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
namespace Content.Client.State
{
public class GameScreen : GameScreenBase, IMainViewportState
{
public static readonly Vector2i ViewportSize = (EyeManager.PixelsPerMeter * 21, EyeManager.PixelsPerMeter * 15);
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
[Dependency] private readonly IGameHud _gameHud = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IVoteManager _voteManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IClientAdminManager _adminManager = default!;
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[ViewVariables] private ChatBox? _gameChat;
private ConstructionMenuPresenter? _constructionMenu;
private bool _oocEnabled;
private bool _adminOocEnabled;
public MainViewport Viewport { get; private set; } = default!;
public override void Startup()
{
base.Startup();
_gameChat = new ChatBox();
Viewport = new MainViewport
{
Viewport =
{
ViewportSize = ViewportSize
}
};
_userInterfaceManager.StateRoot.AddChild(Viewport);
LayoutContainer.SetAnchorPreset(Viewport, LayoutContainer.LayoutPreset.Wide);
Viewport.SetPositionFirst();
_userInterfaceManager.StateRoot.AddChild(_gameChat);
LayoutContainer.SetAnchorAndMarginPreset(_gameChat, LayoutContainer.LayoutPreset.TopRight, margin: 10);
LayoutContainer.SetMarginLeft(_gameChat, -475);
LayoutContainer.SetMarginBottom(_gameChat, 235);
_userInterfaceManager.StateRoot.AddChild(_gameHud.RootControl);
_chatManager.SetChatBox(_gameChat);
_voteManager.SetPopupContainer(_gameHud.VoteContainer);
_gameChat.DefaultChatFormat = "say \"{0}\"";
_gameChat.Input.PlaceHolder = Loc.GetString("Say something! [ for OOC");
_inputManager.SetInputCommand(ContentKeyFunctions.FocusChat,
InputCmdHandler.FromDelegate(_ => FocusChat(_gameChat)));
_inputManager.SetInputCommand(ContentKeyFunctions.FocusOOC,
InputCmdHandler.FromDelegate(_ => FocusOOC(_gameChat)));
_inputManager.SetInputCommand(ContentKeyFunctions.FocusAdminChat,
InputCmdHandler.FromDelegate(_ => FocusAdminChat(_gameChat)));
_configurationManager.OnValueChanged(CCVars.OocEnabled, OnOocEnabledChanged, true);
_configurationManager.OnValueChanged(CCVars.AdminOocEnabled, OnAdminOocEnabledChanged, true);
_adminManager.AdminStatusUpdated += OnAdminStatusUpdated;
SetupPresenters();
_eyeManager.MainViewport = Viewport.Viewport;
}
public override void Shutdown()
{
DisposePresenters();
base.Shutdown();
_gameChat?.Dispose();
Viewport.Dispose();
_gameHud.RootControl.Orphan();
// Clear viewport to some fallback, whatever.
_eyeManager.MainViewport = _userInterfaceManager.MainViewport;
}
/// <summary>
/// All UI Presenters should be constructed in here.
/// </summary>
private void SetupPresenters()
{
_constructionMenu = new ConstructionMenuPresenter(_gameHud);
}
/// <summary>
/// All UI Presenters should be disposed in here.
/// </summary>
private void DisposePresenters()
{
_constructionMenu?.Dispose();
}
private void OnOocEnabledChanged(bool val)
{
_oocEnabled = val;
if (_adminManager.IsActive())
{
return;
}
if(_gameChat is null)
return;
_gameChat.Input.PlaceHolder = Loc.GetString(_oocEnabled ? "Say something! [ for OOC" : "Say something!");
}
private void OnAdminOocEnabledChanged(bool val)
{
_adminOocEnabled = val;
if (!_adminManager.IsActive())
{
return;
}
if (_gameChat is null)
return;
_gameChat.Input.PlaceHolder = Loc.GetString(_adminOocEnabled ? "Say something! [ for OOC" : "Say something!");
}
private void OnAdminStatusUpdated()
{
if (_gameChat is null)
return;
_gameChat.Input.PlaceHolder = _adminManager.IsActive()
? Loc.GetString(_adminOocEnabled ? "Say something! [ for OOC" : "Say something!")
: Loc.GetString(_oocEnabled ? "Say something! [ for OOC" : "Say something!");
}
internal static void FocusChat(ChatBox chat)
{
if (chat == null || chat.UserInterfaceManager.KeyboardFocused != null)
{
return;
}
chat.Input.IgnoreNext = true;
chat.Input.GrabKeyboardFocus();
}
internal static void FocusOOC(ChatBox chat)
{
if (chat == null || chat.UserInterfaceManager.KeyboardFocused != null)
{
return;
}
chat.Input.IgnoreNext = true;
chat.Input.GrabKeyboardFocus();
chat.Input.InsertAtCursor("[");
}
internal static void FocusAdminChat(ChatBox chat)
{
if (chat == null || chat.UserInterfaceManager.KeyboardFocused != null)
{
return;
}
chat.Input.IgnoreNext = true;
chat.Input.GrabKeyboardFocus();
chat.Input.InsertAtCursor("]");
}
public override void FrameUpdate(FrameEventArgs e)
{
base.FrameUpdate(e);
Viewport.Viewport.Eye = _eyeManager.CurrentEye;
}
}
}