509 lines
18 KiB
C#
509 lines
18 KiB
C#
using System.Linq;
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using Content.Server.Chat.Systems;
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using Content.Server.GameTicking;
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using Content.Server.Station.Components;
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using Content.Server.Station.Events;
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using Content.Shared.Station;
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using Content.Shared.Station.Components;
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using JetBrains.Annotations;
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using Robust.Server.GameStates;
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using Robust.Server.Player;
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using Robust.Shared.Collections;
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using Robust.Shared.Enums;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Server.Station.Systems;
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/// <summary>
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/// System that manages stations.
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/// A station is, by default, just a name, optional map prototype, and optional grids.
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/// For jobs, look at StationJobSystem. For spawning, look at StationSpawningSystem.
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/// </summary>
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[PublicAPI]
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public sealed partial class StationSystem : SharedStationSystem
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{
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[Dependency] private readonly ILogManager _logManager = default!;
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly ChatSystem _chatSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly PvsOverrideSystem _pvsOverride = default!;
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private ISawmill _sawmill = default!;
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private EntityQuery<MapGridComponent> _gridQuery;
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private EntityQuery<TransformComponent> _xformQuery;
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private ValueList<MapId> _mapIds;
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private ValueList<(Box2Rotated Bounds, MapId MapId)> _gridBounds;
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/// <inheritdoc/>
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public override void Initialize()
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{
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base.Initialize();
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_sawmill = _logManager.GetSawmill("station");
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_gridQuery = GetEntityQuery<MapGridComponent>();
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_xformQuery = GetEntityQuery<TransformComponent>();
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SubscribeLocalEvent<GameRunLevelChangedEvent>(OnRoundEnd);
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SubscribeLocalEvent<PostGameMapLoad>(OnPostGameMapLoad);
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SubscribeLocalEvent<StationDataComponent, ComponentStartup>(OnStationAdd);
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SubscribeLocalEvent<StationDataComponent, ComponentShutdown>(OnStationDeleted);
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SubscribeLocalEvent<StationMemberComponent, ComponentShutdown>(OnStationGridDeleted);
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SubscribeLocalEvent<StationMemberComponent, PostGridSplitEvent>(OnStationSplitEvent);
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SubscribeLocalEvent<StationGridAddedEvent>(OnStationGridAdded);
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SubscribeLocalEvent<StationGridRemovedEvent>(OnStationGridRemoved);
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_player.PlayerStatusChanged += OnPlayerStatusChanged;
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}
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private void OnStationSplitEvent(EntityUid uid, StationMemberComponent component, ref PostGridSplitEvent args)
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{
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AddGridToStation(component.Station, args.Grid); // Add the new grid as a member.
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}
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private void OnStationGridDeleted(EntityUid uid, StationMemberComponent component, ComponentShutdown args)
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{
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if (!TryComp<StationDataComponent>(component.Station, out var stationData))
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return;
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stationData.Grids.Remove(uid);
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Dirty(uid, component);
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_player.PlayerStatusChanged -= OnPlayerStatusChanged;
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}
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private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
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{
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if (e.NewStatus == SessionStatus.Connected)
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{
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RaiseNetworkEvent(new StationsUpdatedEvent(GetStationNames()), e.Session);
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}
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}
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private void UpdateTrackersOnGrid(EntityUid gridId, EntityUid? station)
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{
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var query = EntityQueryEnumerator<StationTrackerComponent, TransformComponent>();
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while (query.MoveNext(out var uid, out var tracker, out var xform))
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{
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if (xform.GridUid == gridId)
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{
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SetStation((uid, tracker), station);
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}
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}
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}
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#region Event handlers
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private void OnStationAdd(EntityUid uid, StationDataComponent component, ComponentStartup args)
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{
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RaiseNetworkEvent(new StationsUpdatedEvent(GetStationNames()), Filter.Broadcast());
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var metaData = MetaData(uid);
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RaiseLocalEvent(new StationInitializedEvent(uid));
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_sawmill.Info($"Set up station {metaData.EntityName} ({uid}).");
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_pvsOverride.AddGlobalOverride(uid);
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}
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private void OnStationDeleted(EntityUid uid, StationDataComponent component, ComponentShutdown args)
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{
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foreach (var grid in component.Grids)
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{
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RemComp<StationMemberComponent>(grid);
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// If the station gets deleted, we raise the event for every grid that was a part of it
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RaiseLocalEvent(new StationGridRemovedEvent(grid, uid));
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}
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RaiseNetworkEvent(new StationsUpdatedEvent(GetStationNames()), Filter.Broadcast());
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}
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private void OnPostGameMapLoad(PostGameMapLoad ev)
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{
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var dict = new Dictionary<string, List<EntityUid>>();
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// Iterate over all BecomesStation
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foreach (var grid in ev.Grids)
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{
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// We still setup the grid
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if (TryComp<BecomesStationComponent>(grid, out var becomesStation))
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dict.GetOrNew(becomesStation.Id).Add(grid);
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}
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if (!dict.Any())
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{
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// Oh jeez, no stations got loaded.
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// We'll yell about it, but the thing this used to do with creating a dummy is kinda pointless now.
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_sawmill.Error($"There were no station grids for {ev.GameMap.ID}!");
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}
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foreach (var (id, gridIds) in dict)
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{
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StationConfig stationConfig;
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if (ev.GameMap.Stations.ContainsKey(id))
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stationConfig = ev.GameMap.Stations[id];
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else
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{
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_sawmill.Error($"The station {id} in map {ev.GameMap.ID} does not have an associated station config!");
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continue;
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}
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InitializeNewStation(stationConfig, gridIds, ev.StationName);
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}
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}
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private void OnRoundEnd(GameRunLevelChangedEvent eventArgs)
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{
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if (eventArgs.New != GameRunLevel.PreRoundLobby)
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return;
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var query = EntityQueryEnumerator<StationDataComponent>();
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while (query.MoveNext(out var station, out _))
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{
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QueueDel(station);
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}
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}
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private void OnStationGridAdded(StationGridAddedEvent ev)
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{
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// When a grid is added to a station, update all trackers on that grid
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UpdateTrackersOnGrid(ev.GridId, ev.Station);
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}
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private void OnStationGridRemoved(StationGridRemovedEvent ev)
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{
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// When a grid is removed from a station, update all trackers on that grid to null
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UpdateTrackersOnGrid(ev.GridId, null);
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}
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#endregion Event handlers
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/// <summary>
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/// Tries to retrieve a filter for everything in the station the source is on.
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/// </summary>
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/// <param name="source">The entity to use to find the station.</param>
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/// <param name="range">The range around the station</param>
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/// <returns></returns>
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public Filter GetInOwningStation(EntityUid source, float range = 32f)
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{
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var station = GetOwningStation(source);
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if (TryComp<StationDataComponent>(station, out var data))
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{
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return GetInStation(data);
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}
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return Filter.Empty();
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}
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/// <summary>
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/// Retrieves a filter for everything in a particular station or near its member grids.
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/// </summary>
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public Filter GetInStation(StationDataComponent dataComponent, float range = 32f)
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{
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var filter = Filter.Empty();
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_mapIds.Clear();
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// First collect all valid map IDs where station grids exist
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foreach (var gridUid in dataComponent.Grids)
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{
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if (!_xformQuery.TryGetComponent(gridUid, out var xform))
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continue;
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var mapId = xform.MapID;
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if (!_mapIds.Contains(mapId))
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_mapIds.Add(mapId);
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}
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// Cache the rotated bounds for each grid
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_gridBounds.Clear();
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foreach (var gridUid in dataComponent.Grids)
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{
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if (!_gridQuery.TryComp(gridUid, out var grid) ||
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!_xformQuery.TryGetComponent(gridUid, out var gridXform))
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{
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continue;
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}
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var (worldPos, worldRot) = _transform.GetWorldPositionRotation(gridXform);
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var localBounds = grid.LocalAABB.Enlarged(range);
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// Create a rotated box using the grid's transform
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var rotatedBounds = new Box2Rotated(
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localBounds,
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worldRot,
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worldPos);
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_gridBounds.Add((rotatedBounds, gridXform.MapID));
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}
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foreach (var session in Filter.GetAllPlayers(_player))
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{
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var entity = session.AttachedEntity;
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if (entity == null || !_xformQuery.TryGetComponent(entity, out var xform))
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continue;
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var mapId = xform.MapID;
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if (!_mapIds.Contains(mapId))
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continue;
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// Check if the player is directly on any station grid
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var gridUid = xform.GridUid;
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if (gridUid != null && dataComponent.Grids.Contains(gridUid.Value))
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{
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filter.AddPlayer(session);
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continue;
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}
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// If not directly on a grid, check against cached rotated bounds
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var position = _transform.GetWorldPosition(xform);
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foreach (var (bounds, boundsMapId) in _gridBounds)
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{
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// Skip bounds on different maps
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if (boundsMapId != mapId)
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continue;
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if (!bounds.Contains(position))
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continue;
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filter.AddPlayer(session);
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break;
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}
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}
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return filter;
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}
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/// <summary>
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/// Initializes a new station with the given information.
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/// </summary>
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/// <param name="stationConfig">The game map prototype used, if any.</param>
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/// <param name="gridIds">All grids that should be added to the station.</param>
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/// <param name="name">Optional override for the station name.</param>
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/// <remarks>This is for ease of use, manually spawning the entity works just fine.</remarks>
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/// <returns>The initialized station.</returns>
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public EntityUid InitializeNewStation(StationConfig stationConfig, IEnumerable<EntityUid>? gridIds, string? name = null)
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{
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// Use overrides for setup.
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var station = EntityManager.SpawnEntity(stationConfig.StationPrototype, MapCoordinates.Nullspace, stationConfig.StationComponentOverrides);
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if (name is not null)
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RenameStation(station, name, false);
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DebugTools.Assert(HasComp<StationDataComponent>(station), "Stations should have StationData in their prototype.");
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var data = Comp<StationDataComponent>(station);
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name ??= MetaData(station).EntityName;
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foreach (var grid in gridIds ?? Array.Empty<EntityUid>())
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{
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AddGridToStation(station, grid, null, data, name);
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}
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var ev = new StationPostInitEvent((station, data));
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RaiseLocalEvent(station, ref ev, true);
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return station;
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}
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/// <summary>
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/// Adds the given grid to a station.
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/// </summary>
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/// <param name="mapGrid">Grid to attach.</param>
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/// <param name="station">Station to attach the grid to.</param>
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/// <param name="gridComponent">Resolve pattern, grid component of mapGrid.</param>
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/// <param name="stationData">Resolve pattern, station data component of station.</param>
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/// <param name="name">The name to assign to the grid if any.</param>
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/// <exception cref="ArgumentException">Thrown when mapGrid or station are not a grid or station, respectively.</exception>
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public void AddGridToStation(EntityUid station, EntityUid mapGrid, MapGridComponent? gridComponent = null, StationDataComponent? stationData = null, string? name = null)
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{
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if (!Resolve(mapGrid, ref gridComponent))
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throw new ArgumentException("Tried to initialize a station on a non-grid entity!", nameof(mapGrid));
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if (!Resolve(station, ref stationData))
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throw new ArgumentException("Tried to use a non-station entity as a station!", nameof(station));
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if (!string.IsNullOrEmpty(name))
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_metaData.SetEntityName(mapGrid, name);
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var stationMember = EnsureComp<StationMemberComponent>(mapGrid);
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stationMember.Station = station;
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stationData.Grids.Add(mapGrid);
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Dirty(station, stationData);
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RaiseLocalEvent(station, new StationGridAddedEvent(mapGrid, station, false), true);
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_sawmill.Info($"Adding grid {mapGrid} to station {Name(station)} ({station})");
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}
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/// <summary>
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/// Removes the given grid from a station.
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/// </summary>
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/// <param name="station">Station to remove the grid from.</param>
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/// <param name="mapGrid">Grid to remove</param>
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/// <param name="gridComponent">Resolve pattern, grid component of mapGrid.</param>
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/// <param name="stationData">Resolve pattern, station data component of station.</param>
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/// <exception cref="ArgumentException">Thrown when mapGrid or station are not a grid or station, respectively.</exception>
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public void RemoveGridFromStation(EntityUid station, EntityUid mapGrid, MapGridComponent? gridComponent = null, StationDataComponent? stationData = null)
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{
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if (!Resolve(mapGrid, ref gridComponent))
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throw new ArgumentException("Tried to initialize a station on a non-grid entity!", nameof(mapGrid));
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if (!Resolve(station, ref stationData))
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throw new ArgumentException("Tried to use a non-station entity as a station!", nameof(station));
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RemComp<StationMemberComponent>(mapGrid);
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stationData.Grids.Remove(mapGrid);
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Dirty(station, stationData);
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RaiseLocalEvent(station, new StationGridRemovedEvent(mapGrid, station), true);
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_sawmill.Info($"Removing grid {mapGrid} from station {Name(station)} ({station})");
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}
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/// <summary>
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/// Renames the given station.
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/// </summary>
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/// <param name="station">Station to rename.</param>
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/// <param name="name">The new name to apply.</param>
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/// <param name="loud">Whether or not to announce the rename.</param>
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/// <param name="stationData">Resolve pattern, station data component of station.</param>
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/// <param name="metaData">Resolve pattern, metadata component of station.</param>
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/// <exception cref="ArgumentException">Thrown when the given station is not a station.</exception>
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public void RenameStation(EntityUid station, string name, bool loud = true, StationDataComponent? stationData = null, MetaDataComponent? metaData = null)
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{
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if (!Resolve(station, ref stationData, ref metaData))
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throw new ArgumentException("Tried to use a non-station entity as a station!", nameof(station));
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var oldName = metaData.EntityName;
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_metaData.SetEntityName(station, name, metaData);
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if (loud)
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{
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_chatSystem.DispatchStationAnnouncement(station, $"The station {oldName} has been renamed to {name}.");
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}
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RaiseLocalEvent(station, new StationRenamedEvent(oldName, name), true);
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}
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/// <summary>
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/// Deletes the given station.
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/// </summary>
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/// <param name="station">Station to delete.</param>
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/// <param name="stationData">Resolve pattern, station data component of station.</param>
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/// <exception cref="ArgumentException">Thrown when the given station is not a station.</exception>
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public void DeleteStation(EntityUid station, StationDataComponent? stationData = null)
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{
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if (!Resolve(station, ref stationData))
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throw new ArgumentException("Tried to use a non-station entity as a station!", nameof(station));
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QueueDel(station);
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}
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}
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/// <summary>
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/// Broadcast event fired when a station is first set up.
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/// This is the ideal point to add components to it.
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/// </summary>
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[PublicAPI]
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public sealed class StationInitializedEvent : EntityEventArgs
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{
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/// <summary>
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/// Station this event is for.
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/// </summary>
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public EntityUid Station;
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public StationInitializedEvent(EntityUid station)
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{
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Station = station;
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}
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}
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/// <summary>
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/// Directed event fired on a station when a grid becomes a member of the station.
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/// </summary>
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[PublicAPI]
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public sealed class StationGridAddedEvent : EntityEventArgs
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{
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/// <summary>
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/// ID of the grid added to the station.
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/// </summary>
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public EntityUid GridId;
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/// <summary>
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/// EntityUid of the station this grid was added to.
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/// </summary>
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public EntityUid Station;
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/// <summary>
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/// Indicates that the event was fired during station setup,
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/// so that it can be ignored if StationInitializedEvent was already handled.
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/// </summary>
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public bool IsSetup;
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public StationGridAddedEvent(EntityUid gridId, EntityUid station, bool isSetup)
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{
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GridId = gridId;
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Station = station;
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IsSetup = isSetup;
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}
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}
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/// <summary>
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/// Directed event fired on a station when a grid is no longer a member of the station.
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/// </summary>
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[PublicAPI]
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public sealed class StationGridRemovedEvent : EntityEventArgs
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{
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/// <summary>
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/// ID of the grid removed from the station.
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/// </summary>
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public EntityUid GridId;
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/// <summary>
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/// EntityUid of the station this grid was added to.
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/// </summary>
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public EntityUid Station;
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public StationGridRemovedEvent(EntityUid gridId, EntityUid station)
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{
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GridId = gridId;
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Station = station;
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}
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}
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/// <summary>
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/// Directed event fired on a station when it is renamed.
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/// </summary>
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[PublicAPI]
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public sealed class StationRenamedEvent : EntityEventArgs
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{
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/// <summary>
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/// Prior name of the station.
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/// </summary>
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public string OldName;
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/// <summary>
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/// New name of the station.
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/// </summary>
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public string NewName;
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public StationRenamedEvent(string oldName, string newName)
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{
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OldName = oldName;
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NewName = newName;
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}
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}
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