14 lines
463 B
C#
14 lines
463 B
C#
using Content.Shared.Parallax.Biomes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Procedural.Loot;
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/// <summary>
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/// Adds a biome template layer for dungeon loot.
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/// </summary>
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public sealed class BiomeTemplateLoot : IDungeonLoot
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{
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[DataField("proto", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<BiomeTemplatePrototype>))]
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public string Prototype = string.Empty;
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}
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