Files
tbd-station-14/Content.Client/UserInterface
ShadowCommander 3b21421ef1 Add EscapeContext keybind (#15301)
* Add EscapeContext

Escape context input closes windows if there are any open. If there are not any windows it opens the game menu.

* Add fluent for Escape Context

* Move EngineContext keybind to content

* Readd WindowCloseAll

* Fix EscapeContext not opening the game menu after using WindowCloseAll

WindowCloseAll does not clear the CloseRecentWindowUIController.recentlyInteractedWindows, which caused HasClosableWindow to return true because the list still had items.

Changed HasClosableWindow to check if windows in the list are still open and clear them if they aren't.

* Clean up EscapeContextUIController
2023-04-13 18:10:44 -07:00
..
2023-04-13 16:21:24 +10:00
2022-12-10 11:05:39 -06:00
2023-03-29 20:18:56 +11:00
2022-10-12 10:16:23 +02:00
2022-10-12 10:16:23 +02:00