Files
tbd-station-14/Content.Server/Sound/Components/BaseEmitSoundComponent.cs
Galactic Chimp 10af8efc0e #4219 emit sound system add single sound support (#4237)
* Revert "#3935 implemented suggestions from PR"

This reverts commit a9b1c7b96333ca570067d6a9df1954481005892a.

* #4219 revert of single sound removal in EmitSoundSystem

* #4219 single sounds in EmitSoundSystem should work now

* #4219 some small project tweaks

* #4219 upgraded EmitSoundSystem to use SoundSpecifier

* #4219 pr tweaks

* #4219 pr tweak

* #4219 missing bike horn .yaml change
2021-07-25 04:37:01 -07:00

23 lines
702 B
C#

using Content.Shared.Sound;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Sound.Components
{
/// <summary>
/// Base sound emitter which defines most of the data fields.
/// Accepts both single sounds and sound collections.
/// </summary>
public abstract class BaseEmitSoundComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("sound")]
public SoundSpecifier Sound { get; set; } = default!;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("variation")]
public float PitchVariation { get; set; } = 0.0f;
}
}