Files
tbd-station-14/Content.Client/Cargo/Components/GalacticMarketComponent.cs
2022-02-16 18:23:23 +11:00

37 lines
1.1 KiB
C#

using System;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Client.Cargo.Components
{
[RegisterComponent]
public sealed class GalacticMarketComponent : SharedGalacticMarketComponent
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
/// <summary>
/// Event called when the database is updated.
/// </summary>
public event Action? OnDatabaseUpdated;
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
base.HandleComponentState(curState, nextState);
if (curState is not GalacticMarketState state)
return;
_productIds.Clear();
foreach (var productId in state.Products)
{
if (!_prototypeManager.TryIndex(productId, out CargoProductPrototype? product))
continue;
_products.Add(product);
}
OnDatabaseUpdated?.Invoke();
}
}
}