Files
tbd-station-14/Content.Server/Destructible/DestructibleSystem.cs
2021-07-26 13:01:47 +02:00

18 lines
517 B
C#

using Content.Shared.Acts;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Random;
namespace Content.Server.Destructible
{
[UsedImplicitly]
public class DestructibleSystem : EntitySystem
{
[Dependency] public readonly IRobustRandom Random = default!;
[Dependency] public readonly AudioSystem AudioSystem = default!;
[Dependency] public readonly ActSystem ActSystem = default!;
}
}