Files
tbd-station-14/Content.Shared/GameObjects/Components/SharedStackComponent.cs
DrSmugleaf fdcbece63d Refactor stacks to use prototypes (#3387)
* Refactor stacks to use prototypes

* Fix not assigned warning

* Add names to stacks

* Make machine baords and material constructions use the name as well

* Remove defaulting stacks to prototype id

* Fix tests

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-25 16:18:29 +11:00

124 lines
3.4 KiB
C#

using System;
using Content.Shared.Stacks;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Players;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Shared.GameObjects.Components
{
public abstract class SharedStackComponent : Component
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private const string SerializationCache = "stack";
public sealed override string Name => "Stack";
public sealed override uint? NetID => ContentNetIDs.STACK;
private int _count;
private int _maxCount;
[ViewVariables(VVAccess.ReadWrite)]
public virtual int Count
{
get => _count;
set
{
_count = value;
if (_count <= 0)
{
Owner.Delete();
}
Dirty();
}
}
[ViewVariables]
public int MaxCount
{
get => _maxCount;
private set
{
_maxCount = value;
Dirty();
}
}
[ViewVariables] public int AvailableSpace => MaxCount - Count;
[ViewVariables] public string StackTypeId { get; private set; } = string.Empty;
public StackPrototype StackType => _prototypeManager.Index<StackPrototype>(StackTypeId);
public override void ExposeData(ObjectSerializer serializer)
{
serializer.DataFieldCached(ref _maxCount, "max", 50);
serializer.DataFieldCached(ref _count, "count", MaxCount);
if (serializer.Writing)
{
return;
}
if (serializer.TryGetCacheData(SerializationCache, out string stackType))
{
StackTypeId = stackType;
return;
}
serializer.DataFieldCached(ref stackType, "stackType", string.Empty);
if (!string.IsNullOrEmpty(stackType))
{
serializer.SetCacheData(SerializationCache, stackType);
StackTypeId = stackType;
}
}
protected override void Startup()
{
base.Startup();
if (!_prototypeManager.HasIndex<StackPrototype>(StackTypeId))
{
Logger.Error($"No {nameof(StackPrototype)} found with id {StackTypeId}");
}
}
public override ComponentState GetComponentState(ICommonSession player)
{
return new StackComponentState(Count, MaxCount);
}
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
{
if (curState is not StackComponentState cast)
{
return;
}
Count = cast.Count;
MaxCount = cast.MaxCount;
}
[Serializable, NetSerializable]
private sealed class StackComponentState : ComponentState
{
public int Count { get; }
public int MaxCount { get; }
public StackComponentState(int count, int maxCount) : base(ContentNetIDs.STACK)
{
Count = count;
MaxCount = maxCount;
}
}
}
}