* Action charges refactor - Fixes the slight godmoding of baseactioncomponent. - Gets back 1ms of server time. * chorg * Remove FrameUpdate * Fixes * More fixes * Combine * Fixes * Updates * weh * Last fixes * weh * Fix naughty * YAML fixes * This one too * Merge conflicts * This thing * Review * Fix this as well * Icon fix * weh * Review * Review * seamless * Review
64 lines
2.1 KiB
C#
64 lines
2.1 KiB
C#
using Content.Shared.Charges.Components;
|
|
using Content.Shared.Charges.Systems;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Popups;
|
|
using Content.Shared.RCD.Components;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Content.Shared.RCD.Systems;
|
|
|
|
public sealed class RCDAmmoSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly SharedChargesSystem _sharedCharges = default!;
|
|
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
|
[Dependency] private readonly IGameTiming _timing = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<RCDAmmoComponent, ExaminedEvent>(OnExamine);
|
|
SubscribeLocalEvent<RCDAmmoComponent, AfterInteractEvent>(OnAfterInteract);
|
|
}
|
|
|
|
private void OnExamine(EntityUid uid, RCDAmmoComponent comp, ExaminedEvent args)
|
|
{
|
|
if (!args.IsInDetailsRange)
|
|
return;
|
|
|
|
var examineMessage = Loc.GetString("rcd-ammo-component-on-examine", ("charges", comp.Charges));
|
|
args.PushText(examineMessage);
|
|
}
|
|
|
|
private void OnAfterInteract(EntityUid uid, RCDAmmoComponent comp, AfterInteractEvent args)
|
|
{
|
|
if (args.Handled || !args.CanReach || !_timing.IsFirstTimePredicted)
|
|
return;
|
|
|
|
if (args.Target is not { Valid: true } target ||
|
|
!HasComp<RCDComponent>(target) ||
|
|
!TryComp<LimitedChargesComponent>(target, out var charges))
|
|
return;
|
|
|
|
var current = _sharedCharges.GetCurrentCharges((target, charges));
|
|
var user = args.User;
|
|
args.Handled = true;
|
|
var count = Math.Min(charges.MaxCharges - current, comp.Charges);
|
|
if (count <= 0)
|
|
{
|
|
_popup.PopupClient(Loc.GetString("rcd-ammo-component-after-interact-full"), target, user);
|
|
return;
|
|
}
|
|
|
|
_popup.PopupClient(Loc.GetString("rcd-ammo-component-after-interact-refilled"), target, user);
|
|
_sharedCharges.AddCharges(target, count);
|
|
comp.Charges -= count;
|
|
Dirty(uid, comp);
|
|
|
|
// prevent having useless ammo with 0 charges
|
|
if (comp.Charges <= 0)
|
|
QueueDel(uid);
|
|
}
|
|
}
|