669 lines
28 KiB
C#
669 lines
28 KiB
C#
using Content.Server.Body.Systems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Construction;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.DeviceLinking.Events;
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using Content.Server.DeviceLinking.Systems;
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using Content.Server.Hands.Systems;
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using Content.Server.Kitchen.Components;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Temperature.Components;
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using Content.Server.Temperature.Systems;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Construction.EntitySystems;
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using Content.Shared.Destructible;
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using Content.Shared.FixedPoint;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Robust.Shared.Random;
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using Robust.Shared.Audio;
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using Content.Server.Lightning;
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using Content.Shared.Item;
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using Content.Shared.Kitchen;
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using Content.Shared.Kitchen.Components;
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using Content.Shared.Popups;
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using Content.Shared.Power;
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using Content.Shared.Tag;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Player;
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using System.Linq;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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using Content.Shared.Stacks;
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namespace Content.Server.Kitchen.EntitySystems
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{
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public sealed class MicrowaveSystem : EntitySystem
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{
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[Dependency] private readonly BodySystem _bodySystem = default!;
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[Dependency] private readonly DeviceLinkSystem _deviceLink = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly PowerReceiverSystem _power = default!;
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[Dependency] private readonly RecipeManager _recipeManager = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly LightningSystem _lightning = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly ExplosionSystem _explosion = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly TagSystem _tag = default!;
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[Dependency] private readonly TemperatureSystem _temperature = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
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[Dependency] private readonly HandsSystem _handsSystem = default!;
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[Dependency] private readonly SharedItemSystem _item = default!;
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[Dependency] private readonly SharedStackSystem _stack = default!;
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[ValidatePrototypeId<EntityPrototype>]
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private const string MalfunctionSpark = "Spark";
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<MicrowaveComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<MicrowaveComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<MicrowaveComponent, SolutionContainerChangedEvent>(OnSolutionChange);
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SubscribeLocalEvent<MicrowaveComponent, EntInsertedIntoContainerMessage>(OnContentUpdate);
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SubscribeLocalEvent<MicrowaveComponent, EntRemovedFromContainerMessage>(OnContentUpdate);
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SubscribeLocalEvent<MicrowaveComponent, InteractUsingEvent>(OnInteractUsing, after: new[] { typeof(AnchorableSystem) });
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SubscribeLocalEvent<MicrowaveComponent, BreakageEventArgs>(OnBreak);
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SubscribeLocalEvent<MicrowaveComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<MicrowaveComponent, AnchorStateChangedEvent>(OnAnchorChanged);
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SubscribeLocalEvent<MicrowaveComponent, SuicideEvent>(OnSuicide);
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SubscribeLocalEvent<MicrowaveComponent, SignalReceivedEvent>(OnSignalReceived);
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveStartCookMessage>((u, c, m) => Wzhzhzh(u, c, m.Actor));
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveEjectMessage>(OnEjectMessage);
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveEjectSolidIndexedMessage>(OnEjectIndex);
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SubscribeLocalEvent<MicrowaveComponent, MicrowaveSelectCookTimeMessage>(OnSelectTime);
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SubscribeLocalEvent<ActiveMicrowaveComponent, ComponentStartup>(OnCookStart);
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SubscribeLocalEvent<ActiveMicrowaveComponent, ComponentShutdown>(OnCookStop);
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SubscribeLocalEvent<ActiveMicrowaveComponent, EntInsertedIntoContainerMessage>(OnActiveMicrowaveInsert);
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SubscribeLocalEvent<ActiveMicrowaveComponent, EntRemovedFromContainerMessage>(OnActiveMicrowaveRemove);
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SubscribeLocalEvent<ActivelyMicrowavedComponent, OnConstructionTemperatureEvent>(OnConstructionTemp);
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}
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private void OnCookStart(Entity<ActiveMicrowaveComponent> ent, ref ComponentStartup args)
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{
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if (!TryComp<MicrowaveComponent>(ent, out var microwaveComponent))
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return;
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SetAppearance(ent.Owner, MicrowaveVisualState.Cooking, microwaveComponent);
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microwaveComponent.PlayingStream =
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_audio.PlayPvs(microwaveComponent.LoopingSound, ent, AudioParams.Default.WithLoop(true).WithMaxDistance(5)).Value.Entity;
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}
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private void OnCookStop(Entity<ActiveMicrowaveComponent> ent, ref ComponentShutdown args)
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{
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if (!TryComp<MicrowaveComponent>(ent, out var microwaveComponent))
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return;
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SetAppearance(ent.Owner, MicrowaveVisualState.Idle, microwaveComponent);
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microwaveComponent.PlayingStream = _audio.Stop(microwaveComponent.PlayingStream);
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}
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private void OnActiveMicrowaveInsert(Entity<ActiveMicrowaveComponent> ent, ref EntInsertedIntoContainerMessage args)
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{
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AddComp<ActivelyMicrowavedComponent>(args.Entity);
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}
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private void OnActiveMicrowaveRemove(Entity<ActiveMicrowaveComponent> ent, ref EntRemovedFromContainerMessage args)
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{
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EntityManager.RemoveComponentDeferred<ActivelyMicrowavedComponent>(args.Entity);
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}
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private void OnConstructionTemp(Entity<ActivelyMicrowavedComponent> ent, ref OnConstructionTemperatureEvent args)
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{
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args.Result = HandleResult.False;
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return;
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}
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/// <summary>
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/// Adds temperature to every item in the microwave,
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/// based on the time it took to microwave.
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/// </summary>
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/// <param name="component">The microwave that is heating up.</param>
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/// <param name="time">The time on the microwave, in seconds.</param>
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private void AddTemperature(MicrowaveComponent component, float time)
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{
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var heatToAdd = time * component.BaseHeatMultiplier;
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foreach (var entity in component.Storage.ContainedEntities)
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{
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if (TryComp<TemperatureComponent>(entity, out var tempComp))
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_temperature.ChangeHeat(entity, heatToAdd * component.ObjectHeatMultiplier, false, tempComp);
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if (!TryComp<SolutionContainerManagerComponent>(entity, out var solutions))
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continue;
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foreach (var (_, soln) in _solutionContainer.EnumerateSolutions((entity, solutions)))
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{
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var solution = soln.Comp.Solution;
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if (solution.Temperature > component.TemperatureUpperThreshold)
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continue;
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_solutionContainer.AddThermalEnergy(soln, heatToAdd);
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}
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}
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}
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private void SubtractContents(MicrowaveComponent component, FoodRecipePrototype recipe)
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{
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// TODO Turn recipe.IngredientsReagents into a ReagentQuantity[]
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var totalReagentsToRemove = new Dictionary<string, FixedPoint2>(recipe.IngredientsReagents);
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// this is spaghetti ngl
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foreach (var item in component.Storage.ContainedEntities)
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{
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if (!TryComp<SolutionContainerManagerComponent>(item, out var solMan))
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continue;
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// go over every solution
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foreach (var (_, soln) in _solutionContainer.EnumerateSolutions((item, solMan)))
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{
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var solution = soln.Comp.Solution;
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foreach (var (reagent, _) in recipe.IngredientsReagents)
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{
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// removed everything
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if (!totalReagentsToRemove.ContainsKey(reagent))
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continue;
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var quant = solution.GetTotalPrototypeQuantity(reagent);
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if (quant >= totalReagentsToRemove[reagent])
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{
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quant = totalReagentsToRemove[reagent];
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totalReagentsToRemove.Remove(reagent);
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}
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else
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{
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totalReagentsToRemove[reagent] -= quant;
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}
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_solutionContainer.RemoveReagent(soln, reagent, quant);
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}
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}
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}
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foreach (var recipeSolid in recipe.IngredientsSolids)
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{
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for (var i = 0; i < recipeSolid.Value; i++)
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{
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foreach (var item in component.Storage.ContainedEntities)
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{
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string? itemID = null;
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// If an entity has a stack component, use the stacktype instead of prototype id
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if (TryComp<StackComponent>(item, out var stackComp))
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{
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itemID = _prototype.Index<StackPrototype>(stackComp.StackTypeId).Spawn;
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}
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else
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{
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var metaData = MetaData(item);
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if (metaData.EntityPrototype == null)
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{
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continue;
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}
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itemID = metaData.EntityPrototype.ID;
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}
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if (itemID != recipeSolid.Key)
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{
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continue;
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}
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if (stackComp is not null)
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{
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if (stackComp.Count == 1)
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{
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_container.Remove(item, component.Storage);
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}
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_stack.Use(item, 1, stackComp);
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break;
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}
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else
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{
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_container.Remove(item, component.Storage);
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Del(item);
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break;
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}
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}
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}
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}
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}
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private void OnInit(Entity<MicrowaveComponent> ent, ref ComponentInit args)
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{
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// this really does have to be in ComponentInit
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ent.Comp.Storage = _container.EnsureContainer<Container>(ent, "microwave_entity_container");
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}
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private void OnMapInit(Entity<MicrowaveComponent> ent, ref MapInitEvent args)
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{
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_deviceLink.EnsureSinkPorts(ent, ent.Comp.OnPort);
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}
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private void OnSuicide(Entity<MicrowaveComponent> ent, ref SuicideEvent args)
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{
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if (args.Handled)
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return;
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args.SetHandled(SuicideKind.Heat);
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var victim = args.Victim;
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var headCount = 0;
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if (TryComp<BodyComponent>(victim, out var body))
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{
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var headSlots = _bodySystem.GetBodyChildrenOfType(victim, BodyPartType.Head, body);
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foreach (var part in headSlots)
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{
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_container.Insert(part.Id, ent.Comp.Storage);
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headCount++;
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}
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}
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var othersMessage = headCount > 1
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? Loc.GetString("microwave-component-suicide-multi-head-others-message", ("victim", victim))
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: Loc.GetString("microwave-component-suicide-others-message", ("victim", victim));
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var selfMessage = headCount > 1
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? Loc.GetString("microwave-component-suicide-multi-head-message")
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: Loc.GetString("microwave-component-suicide-message");
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_popupSystem.PopupEntity(othersMessage, victim, Filter.PvsExcept(victim), true);
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_popupSystem.PopupEntity(selfMessage, victim, victim);
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_audio.PlayPvs(ent.Comp.ClickSound, ent.Owner, AudioParams.Default.WithVolume(-2));
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ent.Comp.CurrentCookTimerTime = 10;
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Wzhzhzh(ent.Owner, ent.Comp, args.Victim);
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UpdateUserInterfaceState(ent.Owner, ent.Comp);
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}
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private void OnSolutionChange(Entity<MicrowaveComponent> ent, ref SolutionContainerChangedEvent args)
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{
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UpdateUserInterfaceState(ent, ent.Comp);
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}
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private void OnContentUpdate(EntityUid uid, MicrowaveComponent component, ContainerModifiedMessage args) // For some reason ContainerModifiedMessage just can't be used at all with Entity<T>. TODO: replace with Entity<T> syntax once that's possible
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{
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if (component.Storage != args.Container)
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return;
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UpdateUserInterfaceState(uid, component);
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}
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private void OnInteractUsing(Entity<MicrowaveComponent> ent, ref InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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if (!(TryComp<ApcPowerReceiverComponent>(ent, out var apc) && apc.Powered))
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{
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_popupSystem.PopupEntity(Loc.GetString("microwave-component-interact-using-no-power"), ent, args.User);
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return;
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}
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if (ent.Comp.Broken)
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{
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_popupSystem.PopupEntity(Loc.GetString("microwave-component-interact-using-broken"), ent, args.User);
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return;
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}
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if (TryComp<ItemComponent>(args.Used, out var item))
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{
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// check if size of an item you're trying to put in is too big
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if (_item.GetSizePrototype(item.Size) > _item.GetSizePrototype(ent.Comp.MaxItemSize))
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{
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_popupSystem.PopupEntity(Loc.GetString("microwave-component-interact-item-too-big", ("item", args.Used)), ent, args.User);
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return;
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}
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}
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else
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{
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// check if thing you're trying to put in isn't an item
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_popupSystem.PopupEntity(Loc.GetString("microwave-component-interact-using-transfer-fail"), ent, args.User);
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return;
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}
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if (ent.Comp.Storage.Count >= ent.Comp.Capacity)
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{
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_popupSystem.PopupEntity(Loc.GetString("microwave-component-interact-full"), ent, args.User);
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return;
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}
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args.Handled = true;
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_handsSystem.TryDropIntoContainer(args.User, args.Used, ent.Comp.Storage);
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UpdateUserInterfaceState(ent, ent.Comp);
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}
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private void OnBreak(Entity<MicrowaveComponent> ent, ref BreakageEventArgs args)
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{
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ent.Comp.Broken = true;
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SetAppearance(ent, MicrowaveVisualState.Broken, ent.Comp);
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StopCooking(ent);
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_container.EmptyContainer(ent.Comp.Storage);
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UpdateUserInterfaceState(ent, ent.Comp);
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}
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private void OnPowerChanged(Entity<MicrowaveComponent> ent, ref PowerChangedEvent args)
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{
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if (!args.Powered)
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{
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SetAppearance(ent, MicrowaveVisualState.Idle, ent.Comp);
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StopCooking(ent);
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}
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UpdateUserInterfaceState(ent, ent.Comp);
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}
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private void OnAnchorChanged(EntityUid uid, MicrowaveComponent component, ref AnchorStateChangedEvent args)
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{
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if (!args.Anchored)
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_container.EmptyContainer(component.Storage);
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}
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private void OnSignalReceived(Entity<MicrowaveComponent> ent, ref SignalReceivedEvent args)
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{
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if (args.Port != ent.Comp.OnPort)
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return;
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if (ent.Comp.Broken || !_power.IsPowered(ent))
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return;
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Wzhzhzh(ent.Owner, ent.Comp, null);
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}
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public void UpdateUserInterfaceState(EntityUid uid, MicrowaveComponent component)
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{
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_userInterface.SetUiState(uid, MicrowaveUiKey.Key, new MicrowaveUpdateUserInterfaceState(
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GetNetEntityArray(component.Storage.ContainedEntities.ToArray()),
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HasComp<ActiveMicrowaveComponent>(uid),
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component.CurrentCookTimeButtonIndex,
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component.CurrentCookTimerTime,
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component.CurrentCookTimeEnd
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));
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}
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public void SetAppearance(EntityUid uid, MicrowaveVisualState state, MicrowaveComponent? component = null, AppearanceComponent? appearanceComponent = null)
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{
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if (!Resolve(uid, ref component, ref appearanceComponent, false))
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return;
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var display = component.Broken ? MicrowaveVisualState.Broken : state;
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_appearance.SetData(uid, PowerDeviceVisuals.VisualState, display, appearanceComponent);
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}
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public static bool HasContents(MicrowaveComponent component)
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{
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return component.Storage.ContainedEntities.Any();
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}
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/// <summary>
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/// Handles the attempted cooking of unsafe objects
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/// </summary>
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/// <remarks>
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/// Returns false if the microwave didn't explode, true if it exploded.
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/// </remarks>
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private void RollMalfunction(Entity<ActiveMicrowaveComponent, MicrowaveComponent> ent)
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{
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if (ent.Comp1.MalfunctionTime == TimeSpan.Zero)
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return;
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if (ent.Comp1.MalfunctionTime > _gameTiming.CurTime)
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return;
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ent.Comp1.MalfunctionTime = _gameTiming.CurTime + TimeSpan.FromSeconds(ent.Comp2.MalfunctionInterval);
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if (_random.Prob(ent.Comp2.ExplosionChance))
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{
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_explosion.TriggerExplosive(ent);
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return; // microwave is fucked, stop the cooking.
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}
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if (_random.Prob(ent.Comp2.LightningChance))
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_lightning.ShootRandomLightnings(ent, 1.0f, 2, MalfunctionSpark, triggerLightningEvents: false);
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}
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/// <summary>
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/// Starts Cooking
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/// </summary>
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/// <remarks>
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/// It does not make a "wzhzhzh" sound, it makes a "mmmmmmmm" sound!
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/// -emo
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/// </remarks>
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public void Wzhzhzh(EntityUid uid, MicrowaveComponent component, EntityUid? user)
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{
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if (!HasContents(component) || HasComp<ActiveMicrowaveComponent>(uid) || !(TryComp<ApcPowerReceiverComponent>(uid, out var apc) && apc.Powered))
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return;
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var solidsDict = new Dictionary<string, int>();
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var reagentDict = new Dictionary<string, FixedPoint2>();
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var malfunctioning = false;
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// TODO use lists of Reagent quantities instead of reagent prototype ids.
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foreach (var item in component.Storage.ContainedEntities.ToArray())
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{
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// special behavior when being microwaved ;)
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var ev = new BeingMicrowavedEvent(uid, user);
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RaiseLocalEvent(item, ev);
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if (ev.Handled)
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{
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UpdateUserInterfaceState(uid, component);
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return;
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}
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if (_tag.HasTag(item, "Metal"))
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{
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malfunctioning = true;
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}
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if (_tag.HasTag(item, "Plastic"))
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{
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var junk = Spawn(component.BadRecipeEntityId, Transform(uid).Coordinates);
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_container.Insert(junk, component.Storage);
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Del(item);
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continue;
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}
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AddComp<ActivelyMicrowavedComponent>(item);
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string? solidID = null;
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int amountToAdd = 1;
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// If a microwave recipe uses a stacked item, use the default stack prototype id instead of prototype id
|
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if (TryComp<StackComponent>(item, out var stackComp))
|
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{
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solidID = _prototype.Index<StackPrototype>(stackComp.StackTypeId).Spawn;
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amountToAdd = stackComp.Count;
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}
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else
|
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{
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var metaData = MetaData(item); //this simply begs for cooking refactor
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if (metaData.EntityPrototype is not null)
|
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solidID = metaData.EntityPrototype.ID;
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}
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|
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if (solidID is null)
|
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{
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continue;
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}
|
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|
|
|
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if (solidsDict.ContainsKey(solidID))
|
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{
|
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solidsDict[solidID] += amountToAdd;
|
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}
|
|
else
|
|
{
|
|
solidsDict.Add(solidID, amountToAdd);
|
|
}
|
|
|
|
if (!TryComp<SolutionContainerManagerComponent>(item, out var solMan))
|
|
continue;
|
|
|
|
foreach (var (_, soln) in _solutionContainer.EnumerateSolutions((item, solMan)))
|
|
{
|
|
var solution = soln.Comp.Solution;
|
|
foreach (var (reagent, quantity) in solution.Contents)
|
|
{
|
|
if (reagentDict.ContainsKey(reagent.Prototype))
|
|
reagentDict[reagent.Prototype] += quantity;
|
|
else
|
|
reagentDict.Add(reagent.Prototype, quantity);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check recipes
|
|
var portionedRecipe = _recipeManager.Recipes.Select(r =>
|
|
CanSatisfyRecipe(component, r, solidsDict, reagentDict)).FirstOrDefault(r => r.Item2 > 0);
|
|
|
|
_audio.PlayPvs(component.StartCookingSound, uid);
|
|
var activeComp = AddComp<ActiveMicrowaveComponent>(uid); //microwave is now cooking
|
|
activeComp.CookTimeRemaining = component.CurrentCookTimerTime * component.CookTimeMultiplier;
|
|
activeComp.TotalTime = component.CurrentCookTimerTime; //this doesn't scale so that we can have the "actual" time
|
|
activeComp.PortionedRecipe = portionedRecipe;
|
|
component.CurrentCookTimeEnd = _gameTiming.CurTime + TimeSpan.FromSeconds(component.CurrentCookTimerTime);
|
|
if (malfunctioning)
|
|
activeComp.MalfunctionTime = _gameTiming.CurTime + TimeSpan.FromSeconds(component.MalfunctionInterval);
|
|
UpdateUserInterfaceState(uid, component);
|
|
}
|
|
|
|
private void StopCooking(Entity<MicrowaveComponent> ent)
|
|
{
|
|
RemCompDeferred<ActiveMicrowaveComponent>(ent);
|
|
foreach (var solid in ent.Comp.Storage.ContainedEntities)
|
|
{
|
|
RemCompDeferred<ActivelyMicrowavedComponent>(solid);
|
|
}
|
|
}
|
|
|
|
public static (FoodRecipePrototype, int) CanSatisfyRecipe(MicrowaveComponent component, FoodRecipePrototype recipe, Dictionary<string, int> solids, Dictionary<string, FixedPoint2> reagents)
|
|
{
|
|
var portions = 0;
|
|
|
|
if (component.CurrentCookTimerTime % recipe.CookTime != 0)
|
|
{
|
|
//can't be a multiple of this recipe
|
|
return (recipe, 0);
|
|
}
|
|
|
|
foreach (var solid in recipe.IngredientsSolids)
|
|
{
|
|
if (!solids.ContainsKey(solid.Key))
|
|
return (recipe, 0);
|
|
|
|
if (solids[solid.Key] < solid.Value)
|
|
return (recipe, 0);
|
|
|
|
portions = portions == 0
|
|
? solids[solid.Key] / solid.Value.Int()
|
|
: Math.Min(portions, solids[solid.Key] / solid.Value.Int());
|
|
}
|
|
|
|
foreach (var reagent in recipe.IngredientsReagents)
|
|
{
|
|
// TODO Turn recipe.IngredientsReagents into a ReagentQuantity[]
|
|
if (!reagents.ContainsKey(reagent.Key))
|
|
return (recipe, 0);
|
|
|
|
if (reagents[reagent.Key] < reagent.Value)
|
|
return (recipe, 0);
|
|
|
|
portions = portions == 0
|
|
? reagents[reagent.Key].Int() / reagent.Value.Int()
|
|
: Math.Min(portions, reagents[reagent.Key].Int() / reagent.Value.Int());
|
|
}
|
|
|
|
//cook only as many of those portions as time allows
|
|
return (recipe, (int) Math.Min(portions, component.CurrentCookTimerTime / recipe.CookTime));
|
|
}
|
|
|
|
public override void Update(float frameTime)
|
|
{
|
|
base.Update(frameTime);
|
|
|
|
var query = EntityQueryEnumerator<ActiveMicrowaveComponent, MicrowaveComponent>();
|
|
while (query.MoveNext(out var uid, out var active, out var microwave))
|
|
{
|
|
|
|
active.CookTimeRemaining -= frameTime;
|
|
|
|
RollMalfunction((uid, active, microwave));
|
|
|
|
//check if there's still cook time left
|
|
if (active.CookTimeRemaining > 0)
|
|
{
|
|
AddTemperature(microwave, frameTime);
|
|
continue;
|
|
}
|
|
|
|
//this means the microwave has finished cooking.
|
|
AddTemperature(microwave, Math.Max(frameTime + active.CookTimeRemaining, 0)); //Though there's still a little bit more heat to pump out
|
|
|
|
if (active.PortionedRecipe.Item1 != null)
|
|
{
|
|
var coords = Transform(uid).Coordinates;
|
|
for (var i = 0; i < active.PortionedRecipe.Item2; i++)
|
|
{
|
|
SubtractContents(microwave, active.PortionedRecipe.Item1);
|
|
Spawn(active.PortionedRecipe.Item1.Result, coords);
|
|
}
|
|
}
|
|
|
|
_container.EmptyContainer(microwave.Storage);
|
|
microwave.CurrentCookTimeEnd = TimeSpan.Zero;
|
|
UpdateUserInterfaceState(uid, microwave);
|
|
_audio.PlayPvs(microwave.FoodDoneSound, uid);
|
|
StopCooking((uid, microwave));
|
|
}
|
|
}
|
|
|
|
#region ui
|
|
private void OnEjectMessage(Entity<MicrowaveComponent> ent, ref MicrowaveEjectMessage args)
|
|
{
|
|
if (!HasContents(ent.Comp) || HasComp<ActiveMicrowaveComponent>(ent))
|
|
return;
|
|
|
|
_container.EmptyContainer(ent.Comp.Storage);
|
|
_audio.PlayPvs(ent.Comp.ClickSound, ent, AudioParams.Default.WithVolume(-2));
|
|
UpdateUserInterfaceState(ent, ent.Comp);
|
|
}
|
|
|
|
private void OnEjectIndex(Entity<MicrowaveComponent> ent, ref MicrowaveEjectSolidIndexedMessage args)
|
|
{
|
|
if (!HasContents(ent.Comp) || HasComp<ActiveMicrowaveComponent>(ent))
|
|
return;
|
|
|
|
_container.Remove(EntityManager.GetEntity(args.EntityID), ent.Comp.Storage);
|
|
UpdateUserInterfaceState(ent, ent.Comp);
|
|
}
|
|
|
|
private void OnSelectTime(Entity<MicrowaveComponent> ent, ref MicrowaveSelectCookTimeMessage args)
|
|
{
|
|
if (!HasContents(ent.Comp) || HasComp<ActiveMicrowaveComponent>(ent) || !(TryComp<ApcPowerReceiverComponent>(ent, out var apc) && apc.Powered))
|
|
return;
|
|
|
|
// some validation to prevent trollage
|
|
if (args.NewCookTime % 5 != 0 || args.NewCookTime > ent.Comp.MaxCookTime)
|
|
return;
|
|
|
|
ent.Comp.CurrentCookTimeButtonIndex = args.ButtonIndex;
|
|
ent.Comp.CurrentCookTimerTime = args.NewCookTime;
|
|
ent.Comp.CurrentCookTimeEnd = TimeSpan.Zero;
|
|
_audio.PlayPvs(ent.Comp.ClickSound, ent, AudioParams.Default.WithVolume(-2));
|
|
UpdateUserInterfaceState(ent, ent.Comp);
|
|
}
|
|
#endregion
|
|
}
|
|
}
|