Files
tbd-station-14/Content.Shared/Kitchen/Components/SharedReagentGrinderComponent.cs
2022-05-13 17:59:03 +10:00

105 lines
3.1 KiB
C#

using Content.Shared.Chemistry.Components;
using Robust.Shared.Serialization;
namespace Content.Shared.Kitchen.Components
{
public abstract class SharedReagentGrinderComponent : Component
{
public static string BeakerSlotId = "ReagentGrinder-reagentContainerContainer";
[Serializable, NetSerializable]
public sealed class ReagentGrinderGrindStartMessage : BoundUserInterfaceMessage
{
public ReagentGrinderGrindStartMessage()
{
}
}
[Serializable, NetSerializable]
public sealed class ReagentGrinderJuiceStartMessage : BoundUserInterfaceMessage
{
public ReagentGrinderJuiceStartMessage()
{
}
}
[Serializable, NetSerializable]
public sealed class ReagentGrinderEjectChamberAllMessage : BoundUserInterfaceMessage
{
public ReagentGrinderEjectChamberAllMessage()
{
}
}
[Serializable, NetSerializable]
public sealed class ReagentGrinderEjectChamberContentMessage : BoundUserInterfaceMessage
{
public EntityUid EntityID;
public ReagentGrinderEjectChamberContentMessage(EntityUid entityID)
{
EntityID = entityID;
}
}
[Serializable, NetSerializable]
public sealed class ReagentGrinderWorkStartedMessage : BoundUserInterfaceMessage
{
public GrinderProgram GrinderProgram;
public ReagentGrinderWorkStartedMessage(GrinderProgram grinderProgram)
{
GrinderProgram = grinderProgram;
}
}
[Serializable, NetSerializable]
public sealed class ReagentGrinderWorkCompleteMessage : BoundUserInterfaceMessage
{
public ReagentGrinderWorkCompleteMessage()
{
}
}
[Serializable, NetSerializable]
public enum ReagentGrinderVisualState : byte
{
BeakerAttached
}
[NetSerializable, Serializable]
public enum ReagentGrinderUiKey : byte
{
Key
}
[Serializable, NetSerializable]
public enum GrinderProgram : byte
{
Grind,
Juice
}
}
[NetSerializable, Serializable]
public sealed class ReagentGrinderInterfaceState : BoundUserInterfaceState
{
public bool IsBusy;
public bool HasBeakerIn;
public bool Powered;
public bool CanJuice;
public bool CanGrind;
public EntityUid[] ChamberContents;
public Solution.ReagentQuantity[]? ReagentQuantities;
public ReagentGrinderInterfaceState(bool isBusy, bool hasBeaker, bool powered, bool canJuice, bool canGrind, EntityUid[] chamberContents, Solution.ReagentQuantity[]? heldBeakerContents)
{
IsBusy = isBusy;
HasBeakerIn = hasBeaker;
Powered = powered;
CanJuice = canJuice;
CanGrind = canGrind;
ChamberContents = chamberContents;
ReagentQuantities = heldBeakerContents;
}
}
}