Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/LatheSystem.cs
DrSmugleaf 4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00

22 lines
609 B
C#

using Content.Server.GameObjects.Components.Research;
using JetBrains.Annotations;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
internal sealed class LatheSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var comp in ComponentManager.EntityQuery<LatheComponent>())
{
if (comp.Producing == false && comp.Queue.Count > 0)
{
comp.Produce(comp.Queue.Dequeue());
}
}
}
}
}