Files
tbd-station-14/Content.Server/Alert/Click/StopPulling.cs
metalgearsloth 0d8254b2a2 Pulling rework (#20906)
* Pulling rework

Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.

* More pulling cleanup

* stats

* More cleanup

* First draft

* More pulling

* weh

* Fix puller

* Pulling working

* Fix merge

* Dunked

* Self-merge time
2024-02-03 14:36:09 +11:00

28 lines
862 B
C#

using Content.Shared.Alert;
using Content.Shared.Movement.Pulling.Components;
using Content.Shared.Movement.Pulling.Systems;
using JetBrains.Annotations;
namespace Content.Server.Alert.Click
{
/// <summary>
/// Stop pulling something
/// </summary>
[UsedImplicitly]
[DataDefinition]
public sealed partial class StopPulling : IAlertClick
{
public void AlertClicked(EntityUid player)
{
var entManager = IoCManager.Resolve<IEntityManager>();
var ps = entManager.System<PullingSystem>();
if (entManager.TryGetComponent(player, out PullerComponent? puller) &&
entManager.TryGetComponent(puller.Pulling, out PullableComponent? pullableComp))
{
ps.TryStopPull(puller.Pulling.Value, pullableComp, user: player);
}
}
}
}