Files
tbd-station-14/Content.Server/Chemistry/EntitySystems/SolutionAreaEffectSystem.cs
2021-09-28 13:35:29 +02:00

20 lines
538 B
C#

using System.Linq;
using Content.Server.Chemistry.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Chemistry.EntitySystems
{
[UsedImplicitly]
public class SolutionAreaEffectSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var inception in EntityManager.EntityQuery<SolutionAreaEffectInceptionComponent>().ToArray())
{
inception.InceptionUpdate(frameTime);
}
}
}
}