Files
tbd-station-14/Content.Server/Chat/Commands/WhisperCommand.cs
Kyle Tyo ca72ca1464 Command resolves and LEC conversions batch 4 (#38382)
* reeeecolllaaaaaaaa

* gonna convert these to public while I'm here for consistency sake

* requested changes.
2025-06-19 02:03:28 +02:00

42 lines
1.3 KiB
C#

using Content.Server.Chat.Systems;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.Enums;
namespace Content.Server.Chat.Commands
{
[AnyCommand]
internal sealed class WhisperCommand : LocalizedEntityCommands
{
[Dependency] private readonly ChatSystem _chatSystem = default!;
public override string Command => "whisper";
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (shell.Player is not { } player)
{
shell.WriteError(Loc.GetString("shell-cannot-run-command-from-server"));
return;
}
if (player.Status != SessionStatus.InGame)
return;
if (player.AttachedEntity is not {} playerEntity)
{
shell.WriteError(Loc.GetString($"shell-must-be-attached-to-entity"));
return;
}
if (args.Length < 1)
return;
var message = string.Join(" ", args).Trim();
if (string.IsNullOrEmpty(message))
return;
_chatSystem.TrySendInGameICMessage(playerEntity, message, InGameICChatType.Whisper, ChatTransmitRange.Normal, false, shell, player);
}
}
}