Files
tbd-station-14/Content.Server/Administration/Commands/LoadGameMapCommand.cs
Kyle Tyo 57babe15ee Command resolve mega pr 6 (#38398)
commit progress
2025-06-17 19:22:03 +02:00

96 lines
3.6 KiB
C#

using System.Numerics;
using Content.Server.GameTicking;
using Content.Server.Maps;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.Round | AdminFlags.Spawn)]
public sealed class LoadGameMapCommand : LocalizedEntityCommands
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
public override string Command => "loadgamemap";
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length is not (2 or 4 or 5))
{
shell.WriteError(Loc.GetString("shell-wrong-arguments-number"));
return;
}
if (!_prototypeManager.TryIndex<GameMapPrototype>(args[1], out var gameMap))
{
shell.WriteError($"The given map prototype {args[0]} is invalid.");
return;
}
if (!int.TryParse(args[0], out var mapId))
return;
var stationName = args.Length == 5 ? args[4] : null;
Vector2? offset = null;
if (args.Length >= 4)
offset = new Vector2(int.Parse(args[2]), int.Parse(args[3]));
var id = new MapId(mapId);
var grids = _mapSystem.MapExists(id)
? _gameTicker.MergeGameMap(gameMap, id, stationName: stationName, offset: offset)
: _gameTicker.LoadGameMapWithId(gameMap, id, stationName: stationName, offset: offset);
shell.WriteLine($"Loaded {grids.Count} grids.");
}
public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
{
switch (args.Length)
{
case 1:
return CompletionResult.FromHint(Loc.GetString("cmd-hint-savemap-id"));
case 2:
var opts = CompletionHelper.PrototypeIDs<GameMapPrototype>();
return CompletionResult.FromHintOptions(opts, Loc.GetString("cmd-hint-savemap-path"));
case 3:
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-x-position"));
case 4:
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-y-position"));
case 5:
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-rotation"));
case 6:
return CompletionResult.FromHint(Loc.GetString("cmd-hint-loadmap-uids"));
}
return CompletionResult.Empty;
}
}
[AdminCommand(AdminFlags.Round | AdminFlags.Spawn)]
public sealed class ListGameMaps : LocalizedCommands
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override string Command => "listgamemaps";
public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 0)
{
shell.WriteError(Loc.GetString("shell-wrong-arguments-number"));
return;
}
foreach (var prototype in _prototypeManager.EnumeratePrototypes<GameMapPrototype>())
{
shell.WriteLine($"{prototype.ID} - {prototype.MapName}");
}
}
}
}