Files
tbd-station-14/Content.Client/MobState/States/DeadMobState.cs
2022-02-16 18:23:23 +11:00

20 lines
569 B
C#

using Content.Shared.MobState;
using Content.Shared.MobState.State;
using Robust.Shared.GameObjects;
namespace Content.Client.MobState.States
{
public sealed class DeadMobState : SharedDeadMobState
{
public override void EnterState(EntityUid uid, IEntityManager entityManager)
{
base.EnterState(uid, entityManager);
if (entityManager.TryGetComponent(uid, out AppearanceComponent? appearance))
{
appearance.SetData(DamageStateVisuals.State, DamageState.Dead);
}
}
}
}