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0b95de1efcf7ce551eae2cb59f18652c907ac7b4
tbd-station-14
/
Content.Shared
/
Interaction
History
themias
648f94f4bb
Fix fingerprint transfer on weapon attack (
#30257
)
...
* Fix fingerprint transfer on weapon attack * Switch to just not raising the event * one more
2024-07-30 18:35:30 +10:00
..
Components
Decouple interactions from hands, cleanup old events, add new fears (
#28393
)
2024-05-31 13:26:19 -07:00
Events
Turn interaction related attempt events into structs (
#29168
)
2024-06-19 00:30:41 +10:00
ActivateInWorldEvent.cs
Decouple interactions from hands, cleanup old events, add new fears (
#28393
)
2024-05-31 13:26:19 -07:00
AfterInteract.cs
…
BeforeInteract.cs
…
InteractHand.cs
Decouple interactions from hands, cleanup old events, add new fears (
#28393
)
2024-05-31 13:26:19 -07:00
InteractionPopupSystem.cs
Decouple interactions from hands, cleanup old events, add new fears (
#28393
)
2024-05-31 13:26:19 -07:00
InteractUsing.cs
…
ITargetedInteractEventArgs.cs
…
RangedInteract.cs
…
RotateToFaceSystem.cs
Partial buckling refactor (
#29031
)
2024-06-20 01:14:18 +10:00
SharedInteractionSystem.Blocking.cs
Turn interaction related attempt events into structs (
#29168
)
2024-06-19 00:30:41 +10:00
SharedInteractionSystem.Clumsy.cs
Separated Bonk functionality and component from ClimbSystem and ClimbComponent (
#13635
)
2023-01-31 17:33:00 -04:00
SharedInteractionSystem.cs
Fix fingerprint transfer on weapon attack (
#30257
)
2024-07-30 18:35:30 +10:00
SharedInteractionSystem.Relay.cs
Update trivial components to use auto comp states (
#20539
)
2023-09-28 16:20:29 -07:00
SmartEquipSystem.cs
Prevent virtual item storage and popups (
#30020
)
2024-07-15 00:08:39 +10:00