Files
tbd-station-14/Content.Server/Radio/Components/HeadsetComponent.cs
2022-11-15 15:09:27 +11:00

26 lines
817 B
C#

using Content.Server.Radio.EntitySystems;
using Content.Shared.Inventory;
using Content.Shared.Radio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Server.Radio.Components;
/// <summary>
/// This component relays radio messages to the parent entity's chat when equipped.
/// </summary>
[RegisterComponent]
[Access(typeof(HeadsetSystem))]
public sealed class HeadsetComponent : Component
{
[DataField("channels", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<RadioChannelPrototype>))]
public readonly HashSet<string> Channels = new() { "Common" };
[DataField("enabled")]
public bool Enabled = true;
public bool IsEquipped = false;
[DataField("requiredSlot")]
public SlotFlags RequiredSlot = SlotFlags.EARS;
}