Files
tbd-station-14/Content.Server/Power/Components/BatteryComponent.cs

40 lines
1.2 KiB
C#

using Content.Server.Power.EntitySystems;
namespace Content.Server.Power.Components
{
/// <summary>
/// Battery node on the pow3r network. Needs other components to connect to actual networks.
/// </summary>
[RegisterComponent]
[Virtual]
[Access(typeof(BatterySystem))]
public partial class BatteryComponent : Component
{
public string SolutionName = "battery";
/// <summary>
/// Maximum charge of the battery in joules (ie. watt seconds)
/// </summary>
[DataField]
public float MaxCharge;
/// <summary>
/// Current charge of the battery in joules (ie. watt seconds)
/// </summary>
[DataField("startingCharge")]
public float CurrentCharge;
/// <summary>
/// The price per one joule. Default is 1 credit for 10kJ.
/// </summary>
[DataField]
public float PricePerJoule = 0.0001f;
}
/// <summary>
/// Raised when a battery's charge or capacity changes (capacity affects relative charge percentage).
/// </summary>
[ByRefEvent]
public readonly record struct ChargeChangedEvent(float Charge, float MaxCharge);
}