Files
tbd-station-14/Content.Server/Ghost/Roles/ToggleableGhostRoleSystem.cs
Kara 0ae3858b69 Examine prediction (#23565)
* Initial prediction

* new group handling

* groups for all examines that use multiple rn

* compile

* why was it doing this??

* handle newlines with sorting properly
2024-01-06 17:53:13 +11:00

160 lines
6.1 KiB
C#

using Content.Server.Ghost.Roles.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction.Events;
using Content.Shared.Mind;
using Content.Shared.Mind.Components;
using Content.Shared.Popups;
using Content.Shared.Verbs;
namespace Content.Server.Ghost.Roles;
/// <summary>
/// This handles logic and interaction related to <see cref="ToggleableGhostRoleComponent"/>
/// </summary>
public sealed class ToggleableGhostRoleSystem : EntitySystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<ToggleableGhostRoleComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<ToggleableGhostRoleComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<ToggleableGhostRoleComponent, MindAddedMessage>(OnMindAdded);
SubscribeLocalEvent<ToggleableGhostRoleComponent, MindRemovedMessage>(OnMindRemoved);
SubscribeLocalEvent<ToggleableGhostRoleComponent, GetVerbsEvent<ActivationVerb>>(AddWipeVerb);
}
private void OnUseInHand(EntityUid uid, ToggleableGhostRoleComponent component, UseInHandEvent args)
{
if (args.Handled)
return;
args.Handled = true;
// check if a mind is present
if (TryComp<MindContainerComponent>(uid, out var mind) && mind.HasMind)
{
_popup.PopupEntity(Loc.GetString(component.ExamineTextMindPresent), uid, args.User, PopupType.Large);
return;
}
if (HasComp<GhostTakeoverAvailableComponent>(uid))
{
_popup.PopupEntity(Loc.GetString(component.ExamineTextMindSearching), uid, args.User);
return;
}
_popup.PopupEntity(Loc.GetString(component.BeginSearchingText), uid, args.User);
UpdateAppearance(uid, ToggleableGhostRoleStatus.Searching);
var ghostRole = EnsureComp<GhostRoleComponent>(uid);
EnsureComp<GhostTakeoverAvailableComponent>(uid);
ghostRole.RoleName = Loc.GetString(component.RoleName);
ghostRole.RoleDescription = Loc.GetString(component.RoleDescription);
}
private void OnExamined(EntityUid uid, ToggleableGhostRoleComponent component, ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
if (TryComp<MindContainerComponent>(uid, out var mind) && mind.HasMind)
{
args.PushMarkup(Loc.GetString(component.ExamineTextMindPresent));
}
else if (HasComp<GhostTakeoverAvailableComponent>(uid))
{
args.PushMarkup(Loc.GetString(component.ExamineTextMindSearching));
}
else
{
args.PushMarkup(Loc.GetString(component.ExamineTextNoMind));
}
}
private void OnMindAdded(EntityUid uid, ToggleableGhostRoleComponent pai, MindAddedMessage args)
{
// Mind was added, shutdown the ghost role stuff so it won't get in the way
RemCompDeferred<GhostTakeoverAvailableComponent>(uid);
UpdateAppearance(uid, ToggleableGhostRoleStatus.On);
}
private void OnMindRemoved(EntityUid uid, ToggleableGhostRoleComponent component, MindRemovedMessage args)
{
// Mind was removed, prepare for re-toggle of the role
RemCompDeferred<GhostRoleComponent>(uid);
UpdateAppearance(uid, ToggleableGhostRoleStatus.Off);
}
private void UpdateAppearance(EntityUid uid, ToggleableGhostRoleStatus status)
{
_appearance.SetData(uid, ToggleableGhostRoleVisuals.Status, status);
}
private void AddWipeVerb(EntityUid uid, ToggleableGhostRoleComponent component, GetVerbsEvent<ActivationVerb> args)
{
if (!args.CanAccess || !args.CanInteract)
return;
if (TryComp<MindContainerComponent>(uid, out var mind) && mind.HasMind)
{
ActivationVerb verb = new()
{
Text = Loc.GetString(component.WipeVerbText),
Act = () =>
{
if (!_mind.TryGetMind(uid, out var mindId, out var mind))
return;
// Wiping device :(
// The shutdown of the Mind should cause automatic reset of the pAI during OnMindRemoved
_mind.TransferTo(mindId, null, mind: mind);
_popup.PopupEntity(Loc.GetString(component.WipeVerbPopup), uid, args.User, PopupType.Large);
}
};
args.Verbs.Add(verb);
}
else if (HasComp<GhostTakeoverAvailableComponent>(uid))
{
ActivationVerb verb = new()
{
Text = Loc.GetString(component.StopSearchVerbText),
Act = () =>
{
if (component.Deleted || !HasComp<GhostTakeoverAvailableComponent>(uid))
return;
RemCompDeferred<GhostTakeoverAvailableComponent>(uid);
RemCompDeferred<GhostRoleComponent>(uid);
_popup.PopupEntity(Loc.GetString(component.StopSearchVerbPopup), uid, args.User);
UpdateAppearance(uid, ToggleableGhostRoleStatus.Off);
}
};
args.Verbs.Add(verb);
}
}
/// <summary>
/// If there is a player present, kicks it out.
/// If not, prevents future ghosts taking it.
/// No popups are made, but appearance is updated.
/// </summary>
public void Wipe(EntityUid uid)
{
if (TryComp<MindContainerComponent>(uid, out var mindContainer) &&
mindContainer.HasMind &&
_mind.TryGetMind(uid, out var mindId, out var mind))
{
_mind.TransferTo(mindId, null, mind: mind);
}
if (!HasComp<GhostTakeoverAvailableComponent>(uid))
return;
RemCompDeferred<GhostTakeoverAvailableComponent>(uid);
RemCompDeferred<GhostRoleComponent>(uid);
UpdateAppearance(uid, ToggleableGhostRoleStatus.Off);
}
}