Files
tbd-station-14/Content.Shared/GameObjects/Components/Items/ClothingComponentState.cs
2021-03-16 15:50:20 +01:00

18 lines
520 B
C#

#nullable enable
using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Items
{
[Serializable, NetSerializable]
public class ClothingComponentState : ItemComponentState
{
public string? ClothingEquippedPrefix { get; set; }
public ClothingComponentState(string? clothingEquippedPrefix, string? equippedPrefix) : base(equippedPrefix, ContentNetIDs.CLOTHING)
{
ClothingEquippedPrefix = clothingEquippedPrefix;
}
}
}