* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
103 lines
3.0 KiB
C#
103 lines
3.0 KiB
C#
#nullable enable
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using System.Collections.Generic;
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using Content.Server.Atmos;
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using Content.Server.GameObjects.Components.NodeContainer.Nodes;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
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{
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public interface IPipeNet : IGasMixtureHolder
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{
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/// <summary>
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/// Causes gas in the PipeNet to react.
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/// </summary>
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void Update();
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}
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[NodeGroup(NodeGroupID.Pipe)]
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public class PipeNet : BaseNodeGroup, IPipeNet
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{
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[ViewVariables]
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public GasMixture Air { get; set; } = new();
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public static readonly IPipeNet NullNet = new NullPipeNet();
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[ViewVariables]
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private readonly List<PipeNode> _pipes = new();
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[ViewVariables] private AtmosphereSystem? _atmosphereSystem;
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[ViewVariables] private IGridAtmosphereComponent? GridAtmos => _atmosphereSystem?.GetGridAtmosphere(GridId);
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public override void Initialize(Node sourceNode)
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{
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base.Initialize(sourceNode);
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_atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
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GridAtmos?.AddPipeNet(this);
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}
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public void Update()
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{
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Air.React(this);
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}
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protected override void OnAddNode(Node node)
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{
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if (node is not PipeNode pipeNode)
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return;
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_pipes.Add(pipeNode);
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pipeNode.JoinPipeNet(this);
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Air.Volume += pipeNode.Volume;
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Air.Merge(pipeNode.LocalAir);
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pipeNode.LocalAir.Clear();
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}
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protected override void OnRemoveNode(Node node)
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{
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RemoveFromGridAtmos();
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if (node is not PipeNode pipeNode)
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return;
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var pipeAir = pipeNode.LocalAir;
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pipeAir.Merge(Air);
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pipeAir.Multiply(pipeNode.Volume / Air.Volume);
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_pipes.Remove(pipeNode);
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}
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protected override void OnGivingNodesForCombine(INodeGroup newGroup)
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{
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if (newGroup is not IPipeNet newPipeNet)
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return;
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newPipeNet.Air.Merge(Air);
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Air.Clear();
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}
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protected override void AfterRemake(IEnumerable<INodeGroup> newGroups)
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{
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foreach (var newGroup in newGroups)
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{
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if (newGroup is not IPipeNet newPipeNet)
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continue;
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newPipeNet.Air.Merge(Air);
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var newPipeNetGas = newPipeNet.Air;
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newPipeNetGas.Multiply(newPipeNetGas.Volume / Air.Volume);
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}
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RemoveFromGridAtmos();
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}
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private void RemoveFromGridAtmos()
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{
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GridAtmos?.RemovePipeNet(this);
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}
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private class NullPipeNet : IPipeNet
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{
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GasMixture IGasMixtureHolder.Air { get; set; } = new();
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public void Update() { }
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}
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}
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}
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