* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
14 lines
415 B
C#
14 lines
415 B
C#
#nullable enable
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namespace Content.Server.GameObjects.Components.Mobs.Speech
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{
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internal interface IAccentComponent
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{
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/// <summary>
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/// Transforms a message with the given Accent
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/// </summary>
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/// <param name="message">The spoken message</param>
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/// <returns>The message after the transformation</returns>
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public string Accentuate(string message);
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}
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}
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