Files
tbd-station-14/Content.Client/UserInterface/GhostGui.cs
Pieter-Jan Briers b898443f28 WPF layout (#3346)
2021-02-21 12:38:56 +01:00

143 lines
4.2 KiB
C#

#nullable enable
using Content.Client.GameObjects.Components.Observer;
using Robust.Client.Console;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;
using Vector2 = Robust.Shared.Maths.Vector2;
using Robust.Shared.Localization;
namespace Content.Client.UserInterface
{
public class GhostGui : Control
{
private readonly Button _returnToBody = new() {Text = Loc.GetString("Return to body")};
private readonly Button _ghostWarp = new() {Text = Loc.GetString("Ghost Warp")};
private readonly Button _ghostRoles = new() {Text = Loc.GetString("Ghost Roles")};
private readonly GhostComponent _owner;
public GhostTargetWindow? TargetWindow { get; }
public GhostGui(GhostComponent owner)
{
IoCManager.InjectDependencies(this);
_owner = owner;
TargetWindow = new GhostTargetWindow(owner);
MouseFilter = MouseFilterMode.Ignore;
_ghostWarp.OnPressed += _ => TargetWindow.Populate();
_returnToBody.OnPressed += _ => owner.SendReturnToBodyMessage();
_ghostRoles.OnPressed += _ => IoCManager.Resolve<IClientConsoleHost>().RemoteExecuteCommand(null, "ghostroles");
AddChild(new HBoxContainer
{
Children =
{
_returnToBody,
_ghostWarp,
_ghostRoles,
}
});
Update();
}
public void Update()
{
_returnToBody.Disabled = !_owner.CanReturnToBody;
}
}
public class GhostTargetWindow : SS14Window
{
private readonly GhostComponent _owner;
private readonly VBoxContainer _buttonContainer;
public GhostTargetWindow(GhostComponent owner)
{
MinSize = SetSize = (300, 450);
Title = "Ghost Warp";
_owner = owner;
_owner.GhostRequestWarpPoint();
_owner.GhostRequestPlayerNames();
_buttonContainer = new VBoxContainer()
{
VerticalExpand = true,
SeparationOverride = 5,
};
var scrollBarContainer = new ScrollContainer()
{
VerticalExpand = true,
HorizontalExpand = true
};
scrollBarContainer.AddChild(_buttonContainer);
Contents.AddChild(scrollBarContainer);
}
public void Populate()
{
_buttonContainer.DisposeAllChildren();
AddButtonPlayers();
AddButtonLocations();
OpenCentered();
}
private void AddButtonPlayers()
{
foreach (var (key, value) in _owner.PlayerNames)
{
var currentButtonRef = new Button
{
Text = value,
TextAlign = Label.AlignMode.Right,
HorizontalAlignment = HAlignment.Center,
VerticalAlignment = VAlignment.Center,
SizeFlagsStretchRatio = 1,
MinSize = (230, 20),
ClipText = true,
};
currentButtonRef.OnPressed += (_) =>
{
_owner.SendGhostWarpRequestMessage(key);
};
_buttonContainer.AddChild(currentButtonRef);
}
}
private void AddButtonLocations()
{
foreach (var name in _owner.WarpNames)
{
var currentButtonRef = new Button
{
Text = $"Warp: {name}",
TextAlign = Label.AlignMode.Right,
HorizontalAlignment = HAlignment.Center,
VerticalAlignment = VAlignment.Center,
SizeFlagsStretchRatio = 1,
MinSize = (230,20),
ClipText = true,
};
currentButtonRef.OnPressed += (_) =>
{
_owner.SendGhostWarpRequestMessage(name);
};
_buttonContainer.AddChild(currentButtonRef);
}
}
}
}