* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
17 lines
463 B
C#
17 lines
463 B
C#
using Content.Shared.GameObjects.Components.Strap;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Client.GameObjects.Components.Strap
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedStrapComponent))]
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public class StrapComponent : SharedStrapComponent
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{
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public override bool DragDropOn(DragDropEventArgs eventArgs)
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{
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return false;
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}
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}
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}
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