Files
tbd-station-14/Content.Client/GameObjects/Components/Markers/MarkerComponent.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

30 lines
709 B
C#

using Content.Client.GameObjects.EntitySystems;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Markers
{
[RegisterComponent]
public sealed class MarkerComponent : Component
{
public override string Name => "Marker";
protected override void Startup()
{
base.Startup();
UpdateVisibility();
}
public void UpdateVisibility()
{
var system = EntitySystem.Get<MarkerSystem>();
if (Owner.TryGetComponent(out ISpriteComponent? sprite))
{
sprite.Visible = system.MarkersVisible;
}
}
}
}