Files
tbd-station-14/Content.Client/CartridgeLoader/Cartridges/NotekeeperUi.cs

40 lines
1.3 KiB
C#

using Content.Client.UserInterface.Fragments;
using Content.Shared.CartridgeLoader;
using Content.Shared.CartridgeLoader.Cartridges;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.CartridgeLoader.Cartridges;
public sealed partial class NotekeeperUi : UIFragment
{
private NotekeeperUiFragment? _fragment;
public override Control GetUIFragmentRoot()
{
return _fragment!;
}
public override void Setup(BoundUserInterface userInterface, EntityUid? fragmentOwner)
{
_fragment = new NotekeeperUiFragment();
_fragment.OnNoteRemoved += note => SendNotekeeperMessage(NotekeeperUiAction.Remove, note, userInterface);
_fragment.OnNoteAdded += note => SendNotekeeperMessage(NotekeeperUiAction.Add, note, userInterface);
}
public override void UpdateState(BoundUserInterfaceState state)
{
if (state is not NotekeeperUiState notekeepeerState)
return;
_fragment?.UpdateState(notekeepeerState.Notes);
}
private void SendNotekeeperMessage(NotekeeperUiAction action, string note, BoundUserInterface userInterface)
{
var notekeeperMessage = new NotekeeperUiMessageEvent(action, note);
var message = new CartridgeUiMessage(notekeeperMessage);
userInterface.SendMessage(message);
}
}