Files
tbd-station-14/Content.Client/Anomaly/Ui/AnomalyScannerBoundUserInterface.cs
themias 19271e6bc9 Fix gas analyzer and anom scanner wrong state (#38285)
* Fix gas analyzer and anomaly scanner UI activation issue

* save

* fix comment

* milkalyzer
2025-06-12 14:16:07 -07:00

50 lines
1.1 KiB
C#

using Content.Shared.Anomaly;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Anomaly.Ui;
[UsedImplicitly]
public sealed class AnomalyScannerBoundUserInterface : BoundUserInterface
{
private AnomalyScannerMenu? _menu;
public AnomalyScannerBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = new AnomalyScannerMenu();
_menu.OpenCentered();
_menu.OnClose += Close;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not AnomalyScannerUserInterfaceState msg)
return;
if (_menu == null)
return;
_menu.LastMessage = msg.Message;
_menu.NextPulseTime = msg.NextPulseTime;
_menu.UpdateMenu();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Dispose();
}
}