* Move entity effects to shared * relocate spawning to server * Generic version of EntityEffect for just raising event. * genericise everything * oops forgot to push you * some condensation * finish rebas * unwhite the space * oops forgot nuke * bad rebase fix * useless annotations begone --------- Co-authored-by: EmoGarbage404 <retron404@gmail.com>
7 lines
271 B
C#
7 lines
271 B
C#
namespace Content.Shared.EntityEffects.Effects.PlantMetabolism;
|
|
|
|
public sealed partial class PlantAdjustMutationLevel : PlantAdjustAttribute<PlantAdjustMutationLevel>
|
|
{
|
|
public override string GuidebookAttributeName { get; set; } = "plant-attribute-mutation-level";
|
|
}
|