This website requires JavaScript.
Explore
Help
Sign In
tommy
/
tbd-station-14
Watch
2
Star
1
Fork
0
You've already forked tbd-station-14
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
092f234943dcdf5b5b89732c5d1d1e8f8d0343ab
tbd-station-14
/
Content.Client
/
GameObjects
/
Components
/
Mobs
History
ShadowCommander
092f234943
Add a check to make sure the CombatMode is the current player (
#663
)
2020-02-09 10:42:44 +01:00
..
CameraRecoilComponent.cs
Fix issues with exploding items from own hand (
#645
)
2020-02-08 20:46:12 +01:00
ClientOverlayEffectsComponent.cs
Fix overlay not clearing on respawn (
#423
)
2019-11-09 12:09:58 +01:00
ClientStatusEffectsComponent.cs
Fixes the client crashing when closed. When disconnecting from a server, _playerManager.LocalPlayer is set to null before the entity components are disposed. Previously this would throw a nullref exception in ClientStatusEffectsComponent, now it properly checks for the null value. This
resolves
#435
.
2019-11-16 14:39:52 -08:00
CombatModeComponent.cs
Add a check to make sure the CombatMode is the current player (
#663
)
2020-02-09 10:42:44 +01:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs
Shitty combat mode & animations. (
#367
)
2019-09-26 22:32:32 +02:00
SpeciesVisualizer2D.cs
Rider static analysis (
#433
)
2019-11-13 23:37:46 +01:00