28 lines
1.1 KiB
C#
28 lines
1.1 KiB
C#
using Content.Shared.Materials;
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using Content.Shared.Popups;
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using Robust.Shared.Player;
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namespace Content.Server.Materials;
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/// <summary>
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/// This handles <see cref="SharedMaterialStorageSystem"/>
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/// </summary>
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public sealed class MaterialStorageSystem : SharedMaterialStorageSystem
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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public override bool TryInsertMaterialEntity(EntityUid user, EntityUid toInsert, EntityUid receiver, MaterialStorageComponent? component = null)
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{
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if (!Resolve(receiver, ref component))
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return false;
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if (!base.TryInsertMaterialEntity(user, toInsert, receiver, component))
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return false;
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_audio.PlayPvs(component.InsertingSound, component.Owner);
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_popup.PopupEntity(Loc.GetString("machine-insert-item", ("user", user), ("machine", component.Owner),
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("item", toInsert)), component.Owner, Filter.Pvs(component.Owner));
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QueueDel(toInsert);
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return true;
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}
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}
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