Files
tbd-station-14/Content.Server/Popups/PopupSystem.cs
Vera Aguilera Puerto 0767bd3777 Popup ECS Refactor (#4692)
2021-09-26 15:18:45 +02:00

33 lines
1.0 KiB
C#

using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Player;
namespace Content.Server.Popups
{
public class PopupSystem : SharedPopupSystem
{
public override void PopupCursor(string message, Filter filter)
{
RaiseNetworkEvent(new PopupCursorEvent(message), filter);
}
public override void PopupCoordinates(string message, EntityCoordinates coordinates, Filter filter)
{
RaiseNetworkEvent(new PopupCoordinatesEvent(message, coordinates), filter);
}
public override void PopupEntity(string message, EntityUid uid, Filter filter)
{
RaiseNetworkEvent(new PopupEntityEvent(message, uid), filter);
}
public override Filter GetFilterFromEntity(IEntity entity)
{
return entity.TryGetComponent(out ActorComponent? actor)
? Filter.SinglePlayer(actor.PlayerSession) : Filter.Empty();
}
}
}