* Fix skeleton spawning * Add comments * Fix the comments Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
484 lines
17 KiB
C#
484 lines
17 KiB
C#
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
using System.Numerics;
|
|
using Content.Shared.Body.Components;
|
|
using Content.Shared.Destructible;
|
|
using Content.Shared.Foldable;
|
|
using Content.Shared.Hands.Components;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Item;
|
|
using Content.Shared.Lock;
|
|
using Content.Shared.Movement.Events;
|
|
using Content.Shared.Popups;
|
|
using Content.Shared.Storage.Components;
|
|
using Content.Shared.Tools.Systems;
|
|
using Content.Shared.Verbs;
|
|
using Content.Shared.Wall;
|
|
using Content.Shared.Whitelist;
|
|
using Content.Shared.ActionBlocker;
|
|
using Robust.Shared.Audio.Systems;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Network;
|
|
using Robust.Shared.Physics;
|
|
using Robust.Shared.Physics.Systems;
|
|
using Robust.Shared.Timing;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.Storage.EntitySystems;
|
|
|
|
public abstract class SharedEntityStorageSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IGameTiming _timing = default!;
|
|
[Dependency] private readonly INetManager _net = default!;
|
|
[Dependency] private readonly EntityLookupSystem _lookup = default!;
|
|
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
|
[Dependency] private readonly SharedContainerSystem _container = default!;
|
|
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
|
|
[Dependency] private readonly SharedJointSystem _joints = default!;
|
|
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
|
|
[Dependency] protected readonly SharedPopupSystem Popup = default!;
|
|
[Dependency] protected readonly SharedTransformSystem TransformSystem = default!;
|
|
[Dependency] private readonly WeldableSystem _weldable = default!;
|
|
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
|
|
[Dependency] private readonly ActionBlockerSystem _actionBlocker = default!;
|
|
|
|
public const string ContainerName = "entity_storage";
|
|
|
|
protected void OnEntityUnpausedEvent(EntityUid uid, SharedEntityStorageComponent component, EntityUnpausedEvent args)
|
|
{
|
|
component.NextInternalOpenAttempt += args.PausedTime;
|
|
}
|
|
|
|
protected void OnGetState(EntityUid uid, SharedEntityStorageComponent component, ref ComponentGetState args)
|
|
{
|
|
args.State = new EntityStorageComponentState(component.Open,
|
|
component.Capacity,
|
|
component.IsCollidableWhenOpen,
|
|
component.OpenOnMove,
|
|
component.EnteringRange,
|
|
component.NextInternalOpenAttempt);
|
|
}
|
|
|
|
protected void OnHandleState(EntityUid uid, SharedEntityStorageComponent component, ref ComponentHandleState args)
|
|
{
|
|
if (args.Current is not EntityStorageComponentState state)
|
|
return;
|
|
component.Open = state.Open;
|
|
component.Capacity = state.Capacity;
|
|
component.IsCollidableWhenOpen = state.IsCollidableWhenOpen;
|
|
component.OpenOnMove = state.OpenOnMove;
|
|
component.EnteringRange = state.EnteringRange;
|
|
component.NextInternalOpenAttempt = state.NextInternalOpenAttempt;
|
|
}
|
|
|
|
protected virtual void OnComponentInit(EntityUid uid, SharedEntityStorageComponent component, ComponentInit args)
|
|
{
|
|
component.Contents = _container.EnsureContainer<Container>(uid, ContainerName);
|
|
component.Contents.ShowContents = component.ShowContents;
|
|
component.Contents.OccludesLight = component.OccludesLight;
|
|
}
|
|
|
|
protected virtual void OnComponentStartup(EntityUid uid, SharedEntityStorageComponent component, ComponentStartup args)
|
|
{
|
|
_appearance.SetData(uid, StorageVisuals.Open, component.Open);
|
|
}
|
|
|
|
protected void OnInteract(EntityUid uid, SharedEntityStorageComponent component, ActivateInWorldEvent args)
|
|
{
|
|
if (args.Handled || !args.Complex)
|
|
return;
|
|
|
|
args.Handled = true;
|
|
ToggleOpen(args.User, uid, component);
|
|
}
|
|
|
|
public abstract bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component);
|
|
|
|
protected void OnLockToggleAttempt(EntityUid uid, SharedEntityStorageComponent target, ref LockToggleAttemptEvent args)
|
|
{
|
|
// Cannot (un)lock open lockers.
|
|
if (target.Open)
|
|
args.Cancelled = true;
|
|
|
|
// Cannot (un)lock from the inside. Maybe a bad idea? Security jocks could trap nerds in lockers?
|
|
if (target.Contents.Contains(args.User))
|
|
args.Cancelled = true;
|
|
}
|
|
|
|
protected void OnDestruction(EntityUid uid, SharedEntityStorageComponent component, DestructionEventArgs args)
|
|
{
|
|
component.Open = true;
|
|
Dirty(uid, component);
|
|
if (!component.DeleteContentsOnDestruction)
|
|
{
|
|
EmptyContents(uid, component);
|
|
return;
|
|
}
|
|
|
|
foreach (var ent in new List<EntityUid>(component.Contents.ContainedEntities))
|
|
{
|
|
Del(ent);
|
|
}
|
|
}
|
|
|
|
protected void OnRelayMovement(EntityUid uid, SharedEntityStorageComponent component, ref ContainerRelayMovementEntityEvent args)
|
|
{
|
|
if (!HasComp<HandsComponent>(args.Entity))
|
|
return;
|
|
|
|
if (!_actionBlocker.CanMove(args.Entity))
|
|
return;
|
|
|
|
if (_timing.CurTime < component.NextInternalOpenAttempt)
|
|
return;
|
|
|
|
component.NextInternalOpenAttempt = _timing.CurTime + SharedEntityStorageComponent.InternalOpenAttemptDelay;
|
|
Dirty(uid, component);
|
|
|
|
if (component.OpenOnMove)
|
|
TryOpenStorage(args.Entity, uid);
|
|
}
|
|
|
|
protected void OnFoldAttempt(EntityUid uid, SharedEntityStorageComponent component, ref FoldAttemptEvent args)
|
|
{
|
|
if (args.Cancelled)
|
|
return;
|
|
args.Cancelled = component.Open || component.Contents.ContainedEntities.Count != 0;
|
|
}
|
|
|
|
protected void AddToggleOpenVerb(EntityUid uid, SharedEntityStorageComponent component, GetVerbsEvent<InteractionVerb> args)
|
|
{
|
|
if (!args.CanAccess || !args.CanInteract)
|
|
return;
|
|
|
|
if (!CanOpen(args.User, args.Target, silent: true, component))
|
|
return;
|
|
|
|
InteractionVerb verb = new();
|
|
if (component.Open)
|
|
{
|
|
verb.Text = Loc.GetString("verb-common-close");
|
|
verb.Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/close.svg.192dpi.png"));
|
|
}
|
|
else
|
|
{
|
|
verb.Text = Loc.GetString("verb-common-open");
|
|
verb.Icon = new SpriteSpecifier.Texture(
|
|
new("/Textures/Interface/VerbIcons/open.svg.192dpi.png"));
|
|
}
|
|
verb.Act = () => ToggleOpen(args.User, args.Target, component);
|
|
args.Verbs.Add(verb);
|
|
}
|
|
|
|
|
|
public void ToggleOpen(EntityUid user, EntityUid target, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(target, ref component))
|
|
return;
|
|
|
|
if (component.Open)
|
|
{
|
|
TryCloseStorage(target, user);
|
|
}
|
|
else
|
|
{
|
|
TryOpenStorage(user, target);
|
|
}
|
|
}
|
|
|
|
public void EmptyContents(EntityUid uid, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(uid, ref component))
|
|
return;
|
|
|
|
var uidXform = Transform(uid);
|
|
var containedArr = component.Contents.ContainedEntities.ToArray();
|
|
foreach (var contained in containedArr)
|
|
{
|
|
Remove(contained, uid, component, uidXform);
|
|
}
|
|
}
|
|
|
|
public void OpenStorage(EntityUid uid, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(uid, ref component))
|
|
return;
|
|
|
|
if (component.Open)
|
|
return;
|
|
|
|
var beforeev = new StorageBeforeOpenEvent();
|
|
RaiseLocalEvent(uid, ref beforeev);
|
|
component.Open = true;
|
|
Dirty(uid, component);
|
|
EmptyContents(uid, component);
|
|
ModifyComponents(uid, component);
|
|
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
|
_audio.PlayPvs(component.OpenSound, uid);
|
|
ReleaseGas(uid, component);
|
|
var afterev = new StorageAfterOpenEvent();
|
|
RaiseLocalEvent(uid, ref afterev);
|
|
}
|
|
|
|
public void CloseStorage(EntityUid uid, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(uid, ref component))
|
|
return;
|
|
|
|
if (!component.Open)
|
|
return;
|
|
|
|
// Prevent the container from closing if it is queued for deletion. This is so that the container-emptying
|
|
// behaviour of DestructionEventArgs is respected. This exists because malicious players were using
|
|
// destructible boxes to delete entities by having two players simultaneously destroy and close the box in
|
|
// the same tick.
|
|
if (EntityManager.IsQueuedForDeletion(uid))
|
|
return;
|
|
|
|
component.Open = false;
|
|
Dirty(uid, component);
|
|
|
|
var entities = _lookup.GetEntitiesInRange(
|
|
new EntityCoordinates(uid, component.EnteringOffset),
|
|
component.EnteringRange,
|
|
LookupFlags.Approximate | LookupFlags.Dynamic | LookupFlags.Sundries
|
|
);
|
|
|
|
// Don't insert the container into itself.
|
|
entities.Remove(uid);
|
|
|
|
var ev = new StorageBeforeCloseEvent(entities, []);
|
|
RaiseLocalEvent(uid, ref ev);
|
|
|
|
foreach (var entity in ev.Contents)
|
|
{
|
|
if (!ev.BypassChecks.Contains(entity) && !CanInsert(entity, uid, component))
|
|
continue;
|
|
|
|
if (!AddToContents(entity, uid, component))
|
|
continue;
|
|
|
|
if (component.Contents.ContainedEntities.Count >= component.Capacity)
|
|
break;
|
|
}
|
|
|
|
TakeGas(uid, component);
|
|
ModifyComponents(uid, component);
|
|
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
|
_audio.PlayPvs(component.CloseSound, uid);
|
|
|
|
var afterev = new StorageAfterCloseEvent();
|
|
RaiseLocalEvent(uid, ref afterev);
|
|
}
|
|
|
|
public bool Insert(EntityUid toInsert, EntityUid container, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(container, ref component))
|
|
return false;
|
|
|
|
if (component.Open)
|
|
{
|
|
TransformSystem.DropNextTo(toInsert, container);
|
|
return true;
|
|
}
|
|
|
|
_joints.RecursiveClearJoints(toInsert);
|
|
if (!_container.Insert(toInsert, component.Contents))
|
|
return false;
|
|
|
|
var inside = EnsureComp<InsideEntityStorageComponent>(toInsert);
|
|
inside.Storage = container;
|
|
return true;
|
|
}
|
|
|
|
public bool Remove(EntityUid toRemove, EntityUid container, SharedEntityStorageComponent? component = null, TransformComponent? xform = null)
|
|
{
|
|
if (!Resolve(container, ref xform, false))
|
|
return false;
|
|
|
|
if (!ResolveStorage(container, ref component))
|
|
return false;
|
|
|
|
_container.Remove(toRemove, component.Contents);
|
|
|
|
if (_container.IsEntityInContainer(container))
|
|
{
|
|
if (_container.TryGetOuterContainer(container, Transform(container), out var outerContainer) &&
|
|
!HasComp<HandsComponent>(outerContainer.Owner))
|
|
{
|
|
_container.Insert(toRemove, outerContainer);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
RemComp<InsideEntityStorageComponent>(toRemove);
|
|
|
|
var pos = TransformSystem.GetWorldPosition(xform) + TransformSystem.GetWorldRotation(xform).RotateVec(component.EnteringOffset);
|
|
TransformSystem.SetWorldPosition(toRemove, pos);
|
|
return true;
|
|
}
|
|
|
|
public bool CanInsert(EntityUid toInsert, EntityUid container, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(container, ref component))
|
|
return false;
|
|
|
|
if (component.Open)
|
|
return true;
|
|
|
|
if (component.Contents.ContainedEntities.Count >= component.Capacity)
|
|
return false;
|
|
|
|
var aabb = _lookup.GetAABBNoContainer(toInsert, Vector2.Zero, 0);
|
|
if (component.MaxSize < aabb.Size.X || component.MaxSize < aabb.Size.Y)
|
|
return false;
|
|
|
|
// Allow other systems to prevent inserting the item: e.g. the item is actually a ghost.
|
|
var attemptEvent = new InsertIntoEntityStorageAttemptEvent(toInsert);
|
|
RaiseLocalEvent(toInsert, ref attemptEvent);
|
|
|
|
if (attemptEvent.Cancelled)
|
|
return false;
|
|
|
|
// Allow other components on the container to prevent inserting the item: e.g. the container is folded
|
|
var containerAttemptEvent = new EntityStorageInsertedIntoAttemptEvent(toInsert);
|
|
RaiseLocalEvent(container, ref containerAttemptEvent);
|
|
|
|
if (containerAttemptEvent.Cancelled)
|
|
return false;
|
|
|
|
// Consult the whitelist. The whitelist ignores the default assumption about how entity storage works.
|
|
if (component.Whitelist != null)
|
|
return _whitelistSystem.IsValid(component.Whitelist, toInsert);
|
|
|
|
// The inserted entity must be a mob or an item.
|
|
return HasComp<BodyComponent>(toInsert) || HasComp<ItemComponent>(toInsert);
|
|
}
|
|
|
|
public bool TryOpenStorage(EntityUid user, EntityUid target, bool silent = false)
|
|
{
|
|
if (!CanOpen(user, target, silent))
|
|
return false;
|
|
|
|
OpenStorage(target);
|
|
return true;
|
|
}
|
|
|
|
public bool TryCloseStorage(EntityUid target, EntityUid? user = null)
|
|
{
|
|
if (!CanClose(target, user))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
CloseStorage(target);
|
|
return true;
|
|
}
|
|
|
|
public bool IsOpen(EntityUid target, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(target, ref component))
|
|
return false;
|
|
|
|
return component.Open;
|
|
}
|
|
|
|
public bool CanOpen(EntityUid user, EntityUid target, bool silent = false, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(target, ref component))
|
|
return false;
|
|
|
|
if (!HasComp<HandsComponent>(user))
|
|
return false;
|
|
|
|
if (_weldable.IsWelded(target))
|
|
{
|
|
if (!silent && !component.Contents.Contains(user))
|
|
Popup.PopupClient(Loc.GetString("entity-storage-component-welded-shut-message"), target, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
//Checks to see if the opening position, if offset, is inside of a wall.
|
|
if (component.EnteringOffset != new Vector2(0, 0) && !HasComp<WallMountComponent>(target)) //if the entering position is offset
|
|
{
|
|
var newCoords = new EntityCoordinates(target, component.EnteringOffset);
|
|
if (!_interaction.InRangeUnobstructed(target, newCoords, 0, collisionMask: component.EnteringOffsetCollisionFlags))
|
|
{
|
|
if (!silent && _net.IsServer)
|
|
Popup.PopupEntity(Loc.GetString("entity-storage-component-cannot-open-no-space"), target);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
var ev = new StorageOpenAttemptEvent(user, silent);
|
|
RaiseLocalEvent(target, ref ev, true);
|
|
|
|
return !ev.Cancelled;
|
|
}
|
|
|
|
public bool CanClose(EntityUid target, EntityUid? user = null, bool silent = false)
|
|
{
|
|
var ev = new StorageCloseAttemptEvent(user);
|
|
RaiseLocalEvent(target, ref ev, silent);
|
|
|
|
return !ev.Cancelled;
|
|
}
|
|
|
|
public bool AddToContents(EntityUid toAdd, EntityUid container, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(container, ref component))
|
|
return false;
|
|
|
|
if (toAdd == container)
|
|
return false;
|
|
|
|
return Insert(toAdd, container, component);
|
|
}
|
|
|
|
private void ModifyComponents(EntityUid uid, SharedEntityStorageComponent? component = null)
|
|
{
|
|
if (!ResolveStorage(uid, ref component))
|
|
return;
|
|
|
|
if (!component.IsCollidableWhenOpen && TryComp<FixturesComponent>(uid, out var fixtures) &&
|
|
fixtures.Fixtures.Count > 0)
|
|
{
|
|
// currently only works for single-fixture entities. If they have more than one fixture, then
|
|
// RemovedMasks needs to be tracked separately for each fixture, using a fixture Id Dictionary. Also the
|
|
// fixture IDs probably cant be automatically generated without causing issues, unless there is some
|
|
// guarantee that they will get deserialized with the same auto-generated ID when saving+loading the map.
|
|
var fixture = fixtures.Fixtures.First();
|
|
|
|
if (component.Open)
|
|
{
|
|
component.RemovedMasks = fixture.Value.CollisionLayer & component.MasksToRemove;
|
|
_physics.SetCollisionLayer(uid, fixture.Key, fixture.Value, fixture.Value.CollisionLayer & ~component.MasksToRemove,
|
|
manager: fixtures);
|
|
}
|
|
else
|
|
{
|
|
_physics.SetCollisionLayer(uid, fixture.Key, fixture.Value, fixture.Value.CollisionLayer | component.RemovedMasks,
|
|
manager: fixtures);
|
|
component.RemovedMasks = 0;
|
|
}
|
|
}
|
|
|
|
_appearance.SetData(uid, StorageVisuals.Open, component.Open);
|
|
_appearance.SetData(uid, StorageVisuals.HasContents, component.Contents.ContainedEntities.Count > 0);
|
|
}
|
|
|
|
protected virtual void TakeGas(EntityUid uid, SharedEntityStorageComponent component)
|
|
{
|
|
|
|
}
|
|
|
|
public virtual void ReleaseGas(EntityUid uid, SharedEntityStorageComponent component)
|
|
{
|
|
|
|
}
|
|
}
|