Files
tbd-station-14/Content.Server/GameObjects/Components/Access/AccessReaderChangeMessage.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

17 lines
405 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Access
{
public sealed class AccessReaderChangeMessage : EntitySystemMessage
{
public IEntity Sender { get; }
public bool Enabled { get; }
public AccessReaderChangeMessage(IEntity entity, bool enabled)
{
Sender = entity;
Enabled = enabled;
}
}
}