Files
tbd-station-14/Content.Client/Chat/ChatManager.cs
tentekal 92668432a7 Chat Filter using Flag Enums. (#270)
* Backing up local repo before upgrading OS, minor work on chat UI

* Cleaned out unnecessary modded files

* Got a working version of filter toggles based on flag enums

* Added localization to chatbox buttons

* Should actually fix modified proj files, thanks PJB

* Fixed enum operators to unset instead of toggle

* Added a local client class for storing net message details

* Reworked RepopulateChat to pull from a StoredChatMessage list

* Fixed messages dissapearing

* Re-ordered logic to be a bit more efficient with re-drawing chat
2019-07-18 23:32:48 +02:00

216 lines
6.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Net;
using Content.Client.Interfaces.Chat;
using Content.Shared.Chat;
using Robust.Client.Console;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.Chat
{
internal sealed class ChatManager : IChatManager
{
private const char ConCmdSlash = '/';
private const char OOCAlias = '[';
private const char MeAlias = '@';
public List<StoredChatMessage> filteredHistory = new List<StoredChatMessage>();
// Filter Button States
private bool _ALLstate;
private bool _Localstate;
private bool _OOCstate;
// Flag Enums for holding filtered channels
private ChatChannel _filteredChannels;
#pragma warning disable 649
[Dependency] private readonly IClientNetManager _netManager;
[Dependency] private readonly IClientConsole _console;
#pragma warning restore 649
private ChatBox _currentChatBox;
public void Initialize()
{
_netManager.RegisterNetMessage<MsgChatMessage>(MsgChatMessage.NAME, _onChatMessage);
}
public void SetChatBox(ChatBox chatBox)
{
if (_currentChatBox != null)
{
_currentChatBox.TextSubmitted -= _onChatBoxTextSubmitted;
_currentChatBox.FilterToggled -= _onFilterButtonToggled;
}
_currentChatBox = chatBox;
if (_currentChatBox != null)
{
_currentChatBox.TextSubmitted += _onChatBoxTextSubmitted;
_currentChatBox.FilterToggled += _onFilterButtonToggled;
}
}
private void WriteChatMessage(StoredChatMessage message)
{
Logger.Debug($"{message.Channel}: {message.Message}");
if (IsFiltered(message.Channel))
{
Logger.Debug($"Message filtered: {message.Channel}: {message.Message}");
return;
}
var color = Color.DarkGray;
var messageText = message.Message;
if (!string.IsNullOrEmpty(message.MessageWrap))
{
messageText = string.Format(message.MessageWrap, messageText);
}
switch (message.Channel)
{
case ChatChannel.Server:
color = Color.Orange;
break;
case ChatChannel.OOC:
color = Color.LightSkyBlue;
break;
}
_currentChatBox?.AddLine(messageText, message.Channel, color);
}
private void _onChatBoxTextSubmitted(ChatBox chatBox, string text)
{
DebugTools.Assert(chatBox == _currentChatBox);
if (string.IsNullOrWhiteSpace(text))
return;
switch (text[0])
{
case ConCmdSlash:
{
// run locally
var conInput = text.Substring(1);
_console.ProcessCommand(conInput);
break;
}
case OOCAlias:
{
var conInput = text.Substring(1);
_console.ProcessCommand($"ooc \"{conInput}\"");
break;
}
case MeAlias:
{
var conInput = text.Substring(1);
_console.ProcessCommand($"me \"{conInput}\"");
break;
}
default:
{
var conInput = _currentChatBox.DefaultChatFormat != null
? string.Format(_currentChatBox.DefaultChatFormat, text)
: text;
_console.ProcessCommand(conInput);
break;
}
}
}
private void _onFilterButtonToggled(ChatBox chatBox, Button.ButtonToggledEventArgs e)
{
// TODO make toggled ALL button flip all button states programatically + visually
switch (e.Button.Name)
{
case "Local":
_Localstate = !_Localstate;
if (_Localstate)
{
_filteredChannels |= ChatChannel.Local;
break;
}
else
{
_filteredChannels &= ~ChatChannel.Local;
break;
}
case "OOC":
_OOCstate = !_OOCstate;
if (_OOCstate)
{
_filteredChannels |= ChatChannel.OOC;
break;
}
else
{
_filteredChannels &= ~ChatChannel.OOC;
break;
}
default:
_ALLstate = !_ALLstate;
if (_ALLstate)
{
_filteredChannels = ChatChannel.OOC | ChatChannel.Local;
break;
}
else
{
_filteredChannels &= ~ChatChannel.OOC;
_filteredChannels &= ~ChatChannel.Local;
break;
}
}
RepopulateChat(filteredHistory);
}
private void RepopulateChat(List<StoredChatMessage> filteredMessages)
{
_currentChatBox.contents.Clear();
// Copy list for enumeration
List<StoredChatMessage> filteredMessagesCopy = new List<StoredChatMessage>(filteredMessages);
foreach (StoredChatMessage msg in filteredMessagesCopy)
{
WriteChatMessage(msg);
}
}
private void _onChatMessage(MsgChatMessage msg)
{
Logger.Debug($"{msg.Channel}: {msg.Message}");
// Log all incoming chat to repopulate when filter is un-toggled
StoredChatMessage storedMessage = new StoredChatMessage(msg);
filteredHistory.Add(storedMessage);
WriteChatMessage(storedMessage);
}
private bool IsFiltered(ChatChannel channel)
{
if (_filteredChannels.HasFlag(channel))
{
return true;
}
else
{
return false;
}
}
}
}