* Virtual items cleanup * Detail * Review --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
471 lines
20 KiB
C#
471 lines
20 KiB
C#
using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Ensnaring;
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using Content.Shared.CombatMode;
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using Content.Shared.Cuffs;
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using Content.Shared.Cuffs.Components;
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using Content.Shared.Database;
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using Content.Shared.DoAfter;
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using Content.Shared.Ensnaring.Components;
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using Content.Shared.Hands.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory.VirtualItem;
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using Content.Shared.Popups;
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using Content.Shared.Strip;
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using Content.Shared.Strip.Components;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Server.Strip
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{
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public sealed class StrippableSystem : SharedStrippableSystem
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{
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[Dependency] private readonly SharedCuffableSystem _cuffable = default!;
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[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
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[Dependency] private readonly InventorySystem _inventorySystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly EnsnareableSystem _ensnaring = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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// TODO: ECS popups. Not all of these have ECS equivalents yet.
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<Verb>>(AddStripVerb);
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SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<ExamineVerb>>(AddStripExamineVerb);
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SubscribeLocalEvent<StrippableComponent, ActivateInWorldEvent>(OnActivateInWorld);
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// BUI
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SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
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SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
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}
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private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
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{
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if (args.Session.AttachedEntity is not {Valid: true} user)
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return;
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foreach (var entity in component.Container.ContainedEntities)
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{
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if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
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continue;
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_ensnaring.TryFree(uid, user, entity, ensnaring);
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return;
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}
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}
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private void OnStripButtonPressed(Entity<StrippableComponent> strippable, ref StrippingSlotButtonPressed args)
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{
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if (args.Session.AttachedEntity is not {Valid: true} user ||
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!TryComp<HandsComponent>(user, out var userHands))
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return;
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if (args.IsHand)
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{
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StripHand(user, args.Slot, strippable, userHands);
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return;
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}
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if (!TryComp<InventoryComponent>(strippable, out var inventory))
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return;
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var hasEnt = _inventorySystem.TryGetSlotEntity(strippable, args.Slot, out var held, inventory);
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if (userHands.ActiveHandEntity != null && !hasEnt)
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PlaceActiveHandItemInInventory(user, strippable, userHands.ActiveHandEntity.Value, args.Slot, strippable);
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else if (userHands.ActiveHandEntity == null && hasEnt)
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TakeItemFromInventory(user, strippable, held!.Value, args.Slot, strippable);
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}
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private void StripHand(EntityUid user, string handId, Entity<StrippableComponent> target, HandsComponent userHands)
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{
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if (!_handsSystem.TryGetHand(target, handId, out var hand))
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return;
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// is the target a handcuff?
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if (TryComp(hand.HeldEntity, out VirtualItemComponent? virt)
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&& TryComp(target, out CuffableComponent? cuff)
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&& _cuffable.GetAllCuffs(cuff).Contains(virt.BlockingEntity))
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{
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_cuffable.TryUncuff(target, user, virt.BlockingEntity, cuffable: cuff);
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return;
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}
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if (userHands.ActiveHandEntity != null && hand.HeldEntity == null)
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PlaceActiveHandItemInHands(user, target, userHands.ActiveHandEntity.Value, handId, target);
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else if (userHands.ActiveHandEntity == null && hand.HeldEntity != null)
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TakeItemFromHands(user, target, hand.HeldEntity.Value, handId, target);
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}
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public override void StartOpeningStripper(EntityUid user, Entity<StrippableComponent> strippable, bool openInCombat = false)
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{
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base.StartOpeningStripper(user, strippable, openInCombat);
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if (TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode && !openInCombat)
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return;
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if (TryComp<ActorComponent>(user, out var actor))
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{
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if (_userInterfaceSystem.SessionHasOpenUi(strippable, StrippingUiKey.Key, actor.PlayerSession))
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return;
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_userInterfaceSystem.TryOpen(strippable, StrippingUiKey.Key, actor.PlayerSession);
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}
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}
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private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
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{
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if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
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return;
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if (!HasComp<ActorComponent>(args.User))
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return;
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Verb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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};
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args.Verbs.Add(verb);
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}
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private void AddStripExamineVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<ExamineVerb> args)
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{
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if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
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return;
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if (!HasComp<ActorComponent>(args.User))
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return;
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ExamineVerb verb = new()
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{
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Text = Loc.GetString("strip-verb-get-data-text"),
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Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
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Act = () => StartOpeningStripper(args.User, (uid, component), true),
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Category = VerbCategory.Examine,
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};
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args.Verbs.Add(verb);
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}
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private void OnActivateInWorld(EntityUid uid, StrippableComponent component, ActivateInWorldEvent args)
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{
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if (args.Target == args.User)
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return;
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if (!HasComp<ActorComponent>(args.User))
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return;
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StartOpeningStripper(args.User, (uid, component));
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}
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/// <summary>
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/// Places item in user's active hand to an inventory slot.
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/// </summary>
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private async void PlaceActiveHandItemInInventory(
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EntityUid user,
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EntityUid target,
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EntityUid held,
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string slot,
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StrippableComponent component)
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{
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var userHands = Comp<HandsComponent>(user);
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bool Check()
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{
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if (userHands.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (_inventorySystem.TryGetSlotEntity(target, slot, out _))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-occupied",("owner", target)), user);
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return false;
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}
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if (!_inventorySystem.CanEquip(user, target, held, slot, out _))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-equip-message",("owner", target)), user);
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return false;
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}
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return true;
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}
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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Logger.Error($"{ToPrettyString(user)} attempted to place an item in a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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}
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var userEv = new BeforeStripEvent(slotDef.StripTime);
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RaiseLocalEvent(user, userEv);
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var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
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RaiseLocalEvent(target, ev);
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var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
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{
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ExtraCheck = Check,
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Hidden = ev.Stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool // Block any other DoAfters featuring this same entity.
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};
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if (!ev.Stealth && Check() && userHands.ActiveHandEntity != null)
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{
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var message = Loc.GetString("strippable-component-alert-owner-insert",
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("user", Identity.Entity(user, EntityManager)), ("item", userHands.ActiveHandEntity));
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_popup.PopupEntity(message, target, target, PopupType.Large);
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}
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):user} is trying to place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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var result = await _doAfter.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished)
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return;
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DebugTools.Assert(userHands.ActiveHand?.HeldEntity == held);
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if (_handsSystem.TryDrop(user, handsComp: userHands))
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{
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_inventorySystem.TryEquip(user, target, held, slot);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):user} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s {slot} slot");
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}
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}
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/// <summary>
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/// Places item in user's active hand in one of the entity's hands.
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/// </summary>
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private async void PlaceActiveHandItemInHands(
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EntityUid user,
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EntityUid target,
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EntityUid held,
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string handName,
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StrippableComponent component)
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{
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var hands = Comp<HandsComponent>(target);
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var userHands = Comp<HandsComponent>(user);
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bool Check()
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{
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if (userHands.ActiveHandEntity != held)
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return false;
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if (!_handsSystem.CanDropHeld(user, userHands.ActiveHand!))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop"), user);
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return false;
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}
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if (!_handsSystem.TryGetHand(target, handName, out var hand, hands)
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|| !_handsSystem.CanPickupToHand(target, userHands.ActiveHandEntity.Value, hand, checkActionBlocker: false, hands))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-put-message",("owner", target)), user);
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return false;
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}
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return true;
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}
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var userEv = new BeforeStripEvent(component.HandStripDelay);
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RaiseLocalEvent(user, userEv);
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var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
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RaiseLocalEvent(target, ev);
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var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: held)
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{
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ExtraCheck = Check,
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Hidden = ev.Stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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NeedHand = true,
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DuplicateCondition = DuplicateConditions.SameTool
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};
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):user} is trying to place the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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var result = await _doAfter.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished) return;
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_handsSystem.TryDrop(user, checkActionBlocker: false, handsComp: userHands);
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_handsSystem.TryPickup(target, held, handName, checkActionBlocker: false, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: hands);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):user} has placed the item {ToPrettyString(held):item} in {ToPrettyString(target):target}'s hands");
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// hand update will trigger strippable update
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}
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/// <summary>
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/// Takes an item from the inventory and places it in the user's active hand.
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/// </summary>
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private async void TakeItemFromInventory(
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EntityUid user,
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EntityUid target,
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EntityUid item,
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string slot,
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Entity<StrippableComponent> strippable)
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{
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bool Check()
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{
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if (!_inventorySystem.TryGetSlotEntity(target, slot, out var ent) && ent == item)
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message", ("owner", target)), user);
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return false;
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}
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if (!_inventorySystem.CanUnequip(user, target, slot, out var reason))
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{
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_popup.PopupCursor(Loc.GetString(reason), user);
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return false;
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}
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return true;
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}
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if (!_inventorySystem.TryGetSlot(target, slot, out var slotDef))
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{
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Logger.Error($"{ToPrettyString(user)} attempted to take an item from a non-existent inventory slot ({slot}) on {ToPrettyString(target)}");
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return;
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}
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var userEv = new BeforeStripEvent(slotDef.StripTime);
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RaiseLocalEvent(user, userEv);
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var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
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RaiseLocalEvent(target, ev);
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var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
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{
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ExtraCheck = Check,
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Hidden = ev.Stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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NeedHand = true,
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BreakOnHandChange = false, // allow simultaneously removing multiple items.
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DuplicateCondition = DuplicateConditions.SameTool
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};
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if (!ev.Stealth && Check())
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{
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if (slotDef.StripHidden)
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{
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_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner-hidden", ("slot", slot)), target,
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target, PopupType.Large);
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}
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else if (_inventorySystem.TryGetSlotEntity(strippable, slot, out var slotItem))
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{
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_popup.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", slotItem)), target,
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target, PopupType.Large);
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}
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}
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_adminLogger.Add(LogType.Stripping, LogImpact.Low, $"{ToPrettyString(user):user} is trying to strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}");
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var result = await _doAfter.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished)
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return;
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if (!_inventorySystem.TryUnequip(user, strippable, slot))
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return;
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// Raise a dropped event, so that things like gas tank internals properly deactivate when stripping
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RaiseLocalEvent(item, new DroppedEvent(user), true);
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_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth);
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium, $"{ToPrettyString(user):user} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}");
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}
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/// <summary>
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/// Takes an item from a hand and places it in the user's active hand.
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/// </summary>
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private async void TakeItemFromHands(EntityUid user, EntityUid target, EntityUid item, string handName, Entity<StrippableComponent> strippable)
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{
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var hands = Comp<HandsComponent>(target);
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var userHands = Comp<HandsComponent>(user);
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bool Check()
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{
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if (!_handsSystem.TryGetHand(target, handName, out var hand, hands) || hand.HeldEntity != item)
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-item-slot-free-message",("owner", target)), user);
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return false;
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}
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if (HasComp<VirtualItemComponent>(hand.HeldEntity))
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return false;
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if (!_handsSystem.CanDropHeld(target, hand, false))
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{
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_popup.PopupCursor(Loc.GetString("strippable-component-cannot-drop-message",("owner", target)), user);
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return false;
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}
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return true;
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}
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var userEv = new BeforeStripEvent(strippable.Comp.HandStripDelay);
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RaiseLocalEvent(user, userEv);
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var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
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RaiseLocalEvent(target, ev);
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var doAfterArgs = new DoAfterArgs(EntityManager, user, ev.Time, new AwaitedDoAfterEvent(), null, target: target, used: item)
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{
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ExtraCheck = Check,
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Hidden = ev.Stealth,
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AttemptFrequency = AttemptFrequency.EveryTick,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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BreakOnUserMove = true,
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NeedHand = true,
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BreakOnHandChange = false, // allow simultaneously removing multiple items.
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DuplicateCondition = DuplicateConditions.SameTool
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};
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if (!ev.Stealth && Check() && _handsSystem.TryGetHand(target, handName, out var handSlot, hands) && handSlot.HeldEntity != null)
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{
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_popup.PopupEntity(
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Loc.GetString("strippable-component-alert-owner",
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("user", Identity.Entity(user, EntityManager)), ("item", item)),
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strippable.Owner,
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strippable.Owner);
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}
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_adminLogger.Add(LogType.Stripping, LogImpact.Low,
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$"{ToPrettyString(user):user} is trying to strip the item {ToPrettyString(item):item} from {ToPrettyString(target):target}");
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var result = await _doAfter.WaitDoAfter(doAfterArgs);
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if (result != DoAfterStatus.Finished)
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return;
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_handsSystem.TryDrop(target, item, checkActionBlocker: false, handsComp: hands);
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_handsSystem.PickupOrDrop(user, item, animateUser: !ev.Stealth, animate: !ev.Stealth, handsComp: userHands);
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// hand update will trigger strippable update
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_adminLogger.Add(LogType.Stripping, LogImpact.Medium,
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$"{ToPrettyString(user):user} has stripped the item {ToPrettyString(item):item} from {ToPrettyString(target):target}");
|
|
}
|
|
}
|
|
}
|