51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
using Content.Server.Power.NodeGroups;
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using Content.Shared.APC;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.Power.Components;
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[RegisterComponent]
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public sealed partial class ApcComponent : BaseApcNetComponent
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{
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[DataField("onReceiveMessageSound")]
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public SoundSpecifier OnReceiveMessageSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
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[DataField("lastChargeState")]
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public ApcChargeState LastChargeState;
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[DataField("lastChargeStateTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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public TimeSpan LastChargeStateTime;
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[DataField("lastExternalState")]
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public ApcExternalPowerState LastExternalState;
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/// <summary>
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/// Time the ui was last updated automatically.
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/// Done after every <see cref="VisualsChangeDelay"/> to show the latest load.
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/// If charge state changes it will be instantly updated.
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/// </summary>
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[DataField("lastUiUpdate", customTypeSerializer: typeof(TimeOffsetSerializer))]
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public TimeSpan LastUiUpdate;
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[DataField("enabled")]
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public bool MainBreakerEnabled = true;
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// TODO: remove this since it probably breaks when 2 people use it
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[DataField("hasAccess")]
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public bool HasAccess = false;
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public const float HighPowerThreshold = 0.9f;
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public static TimeSpan VisualsChangeDelay = TimeSpan.FromSeconds(1);
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// TODO ECS power a little better!
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// End the suffering
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protected override void AddSelfToNet(IApcNet apcNet)
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{
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apcNet.AddApc(Owner, this);
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}
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protected override void RemoveSelfFromNet(IApcNet apcNet)
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{
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apcNet.RemoveApc(Owner, this);
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}
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}
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