Files
tbd-station-14/Content.Server/Gravity/EntitySystems/GravitySystem.cs
Pieter-Jan Briers 059fa9ae48 Gravity generator rewrite (#4828)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-02 11:12:55 +11:00

59 lines
1.9 KiB
C#

using Content.Shared.Gravity;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Gravity.EntitySystems
{
[UsedImplicitly]
internal sealed class GravitySystem : SharedGravitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GravityComponent, ComponentInit>(HandleGravityInitialize);
}
private void HandleGravityInitialize(EntityUid uid, GravityComponent component, ComponentInit args)
{
// Incase there's already a generator on the grid we'll just set it now.
var gridId = component.Owner.Transform.GridID;
GravityChangedMessage message;
foreach (var generator in EntityManager.EntityQuery<GravityGeneratorComponent>())
{
if (generator.Owner.Transform.GridID == gridId && generator.GravityActive)
{
component.Enabled = true;
message = new GravityChangedMessage(gridId, true);
RaiseLocalEvent(message);
return;
}
}
component.Enabled = false;
message = new GravityChangedMessage(gridId, false);
RaiseLocalEvent(message);
}
public void EnableGravity(GravityComponent comp)
{
if (comp.Enabled) return;
comp.Enabled = true;
var gridId = comp.Owner.Transform.GridID;
var message = new GravityChangedMessage(gridId, true);
RaiseLocalEvent(message);
}
public void DisableGravity(GravityComponent comp)
{
if (!comp.Enabled) return;
comp.Enabled = false;
var gridId = comp.Owner.Transform.GridID;
var message = new GravityChangedMessage(gridId, false);
RaiseLocalEvent(message);
}
}
}