Files
tbd-station-14/Content.IntegrationTests/Tests/GravityGridTest.cs
Pieter-Jan Briers 059fa9ae48 Gravity generator rewrite (#4828)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-02 11:12:55 +11:00

96 lines
3.4 KiB
C#

using System.Threading.Tasks;
using Content.Server.Gravity;
using Content.Server.Power.Components;
using Content.Shared.Coordinates;
using Content.Shared.Gravity;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.IntegrationTests.Tests
{
/// Tests the behavior of GravityGeneratorComponent,
/// making sure that gravity is applied to the correct grids.
[TestFixture]
[TestOf(typeof(GravityGeneratorComponent))]
public class GravityGridTest : ContentIntegrationTest
{
private const string Prototypes = @"
- type: entity
name: GravityGeneratorDummy
id: GravityGeneratorDummy
components:
- type: GravityGenerator
chargeRate: 1000000000 # Set this really high so it discharges in a single tick.
activePower: 500
- type: ApcPowerReceiver
- type: UserInterface
";
[Test]
public async Task Test()
{
var options = new ServerIntegrationOptions{ExtraPrototypes = Prototypes};
var server = StartServerDummyTicker(options);
IEntity generator = null;
IMapGrid grid1 = null;
IMapGrid grid2 = null;
// Create grids
server.Assert(() =>
{
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.CreateMap(new MapId(1));
grid1 = mapMan.CreateGrid(new MapId(1));
grid2 = mapMan.CreateGrid(new MapId(1));
var entityMan = IoCManager.Resolve<IEntityManager>();
generator = entityMan.SpawnEntity("GravityGeneratorDummy", grid2.ToCoordinates());
Assert.That(generator.HasComponent<GravityGeneratorComponent>());
Assert.That(generator.HasComponent<ApcPowerReceiverComponent>());
var powerComponent = generator.GetComponent<ApcPowerReceiverComponent>();
powerComponent.NeedsPower = false;
});
server.RunTicks(1);
server.Assert(() =>
{
var generatorComponent = generator.GetComponent<GravityGeneratorComponent>();
var powerComponent = generator.GetComponent<ApcPowerReceiverComponent>();
Assert.That(generatorComponent.GravityActive, Is.True);
var entityMan = IoCManager.Resolve<IEntityManager>();
var grid1Entity = entityMan.GetEntity(grid1.GridEntityId);
var grid2Entity = entityMan.GetEntity(grid2.GridEntityId);
Assert.That(!grid1Entity.GetComponent<GravityComponent>().Enabled);
Assert.That(grid2Entity.GetComponent<GravityComponent>().Enabled);
// Re-enable needs power so it turns off again.
// Charge rate is ridiculously high so it finishes in one tick.
powerComponent.NeedsPower = true;
});
server.RunTicks(1);
server.Assert(() =>
{
var generatorComponent = generator.GetComponent<GravityGeneratorComponent>();
Assert.That(generatorComponent.GravityActive, Is.False);
var entityMan = IoCManager.Resolve<IEntityManager>();
var grid2Entity = entityMan.GetEntity(grid2.GridEntityId);
Assert.That(grid2Entity.GetComponent<GravityComponent>().Enabled, Is.False);
});
await server.WaitIdleAsync();
}
}
}