Files
tbd-station-14/Content.Server/GameObjects/Components/Interactable/Tools/BaseTool.cs
clusterfack 059832d324 Adds Basic Tools (#27)
* Basic Tools

* Adds tool prototypes
2018-02-06 19:03:36 -06:00

32 lines
957 B
C#

using SS14.Shared.GameObjects;
using SS14.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Server.GameObjects.Components.Interactable.Tools
{
public abstract class ToolComponent : Component
{
/// <summary>
/// For tool interactions that have a delay before action this will modify the rate, time to wait is divided by this value
/// </summary>
public float SpeedModifier { get; set; } = 1;
public override void LoadParameters(YamlMappingNode mapping)
{
if (mapping.TryGetNode("Speed", out YamlNode node))
{
SpeedModifier = node.AsFloat();
}
}
/// <summary>
/// Status modifier which determines whether or not we can act as a tool at this time
/// </summary>
/// <returns></returns>
public virtual bool CanUse()
{
return true;
}
}
}