Files
tbd-station-14/Content.Client/GameObjects/Components/Nutrition/CreamPiedVisualizer.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

50 lines
1.5 KiB
C#

using Content.Shared.GameObjects.Components.Nutrition;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.GameObjects.Components.Nutrition
{
[UsedImplicitly]
public class CreamPiedVisualizer : AppearanceVisualizer
{
[DataField("state")]
private string? _state;
public override void InitializeEntity(IEntity entity)
{
base.InitializeEntity(entity);
var sprite = entity.GetComponent<ISpriteComponent>();
sprite.LayerMapReserveBlank(CreamPiedVisualLayers.Pie);
sprite.LayerSetRSI(CreamPiedVisualLayers.Pie, "Effects/creampie.rsi");
sprite.LayerSetVisible(CreamPiedVisualLayers.Pie, false);
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (component.TryGetData<bool>(CreamPiedVisuals.Creamed, out var pied))
{
SetPied(component, pied);
}
}
private void SetPied(AppearanceComponent component, bool pied)
{
var sprite = component.Owner.GetComponent<ISpriteComponent>();
sprite.LayerSetVisible(CreamPiedVisualLayers.Pie, pied);
sprite.LayerSetState(CreamPiedVisualLayers.Pie, _state);
}
}
public enum CreamPiedVisualLayers : byte
{
Pie,
}
}