Files
tbd-station-14/Content.Shared/Hands/SharedHandVirtualItemSystem.cs
2022-01-02 00:20:32 +11:00

21 lines
560 B
C#

using Content.Shared.Hands.Components;
using Content.Shared.Inventory.Events;
using Robust.Shared.GameObjects;
namespace Content.Shared.Hands;
public abstract class SharedHandVirtualItemSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandVirtualItemComponent, BeingEquippedAttemptEvent>(OnBeingEquippedAttempt);
}
private void OnBeingEquippedAttempt(EntityUid uid, HandVirtualItemComponent component, BeingEquippedAttemptEvent args)
{
args.Cancel();
}
}