Files
tbd-station-14/Content.Server/Atmos/Piping/Unary/Components/GasThermoMachineComponent.cs
2022-02-07 13:10:43 +11:00

52 lines
1.6 KiB
C#

using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos.Piping.Unary.Components
{
[RegisterComponent]
public sealed class GasThermoMachineComponent : Component, ISerializationHooks
{
[DataField("inlet")]
public string InletName { get; set; } = "pipe";
[ViewVariables(VVAccess.ReadWrite)]
public bool Enabled { get; set; } = true;
[ViewVariables(VVAccess.ReadWrite)]
public float HeatCapacity { get; set; } = 0;
[ViewVariables(VVAccess.ReadWrite)]
public float TargetTemperature { get; set; } = Atmospherics.T20C;
[DataField("mode")]
[ViewVariables(VVAccess.ReadWrite)]
public ThermoMachineMode Mode { get; set; } = ThermoMachineMode.Freezer;
[DataField("minTemperature")]
[ViewVariables(VVAccess.ReadWrite)]
public float MinTemperature { get; set; } = Atmospherics.T20C;
[DataField("maxTemperature")]
[ViewVariables(VVAccess.ReadWrite)]
public float MaxTemperature { get; set; } = Atmospherics.T20C;
public float InitialMinTemperature { get; private set; }
public float InitialMaxTemperature { get; private set; }
void ISerializationHooks.AfterDeserialization()
{
InitialMinTemperature = MinTemperature;
InitialMaxTemperature = MaxTemperature;
}
}
public enum ThermoMachineMode : byte
{
Freezer = 0,
Heater = 1,
}
}