Files
tbd-station-14/Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
2022-09-29 12:22:27 +10:00

47 lines
1.0 KiB
C#

using Content.Shared.VoiceMask;
using Robust.Client.GameObjects;
namespace Content.Client.VoiceMask;
public sealed class VoiceMaskBoundUserInterface : BoundUserInterface
{
public VoiceMaskBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
}
private VoiceMaskNameChangeWindow? _window;
protected override void Open()
{
base.Open();
_window = new();
_window.OpenCentered();
_window.OnNameChange += OnNameSelected;
_window.OnClose += Close;
}
private void OnNameSelected(string name)
{
SendMessage(new VoiceMaskChangeNameMessage(name));
}
protected override void UpdateState(BoundUserInterfaceState state)
{
if (state is not VoiceMaskBuiState cast || _window == null)
{
return;
}
_window.UpdateState(cast.Name);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Close();
}
}