Files
tbd-station-14/Content.Client/GameObjects/Components/Body/Mechanism/MechanismComponent.cs

12 lines
376 B
C#

#nullable enable
using Content.Shared.GameObjects.Components.Body.Mechanism;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body.Mechanism
{
[RegisterComponent]
[ComponentReference(typeof(SharedMechanismComponent))]
[ComponentReference(typeof(IMechanism))]
public class MechanismComponent : SharedMechanismComponent { }
}