Files
tbd-station-14/Content.Shared/GameObjects/Components/Items/ClothingComponentState.cs
2020-06-08 06:37:59 -04:00

18 lines
538 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Items
{
[Serializable, NetSerializable]
public class ClothingComponentState : ItemComponentState
{
public string ClothingEquippedPrefix { get; set; }
public override uint NetID => ContentNetIDs.CLOTHING;
public ClothingComponentState(string clothingEquippedPrefix, string equippedPrefix) : base(equippedPrefix)
{
ClothingEquippedPrefix = clothingEquippedPrefix;
}
}
}