Files
tbd-station-14/Content.Shared/GameObjects/Components/Cargo/SharedCargoOrderDatabaseComponent.cs
2020-06-08 06:37:59 -04:00

27 lines
794 B
C#

using Content.Shared.Prototypes.Cargo;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using System;
using System.Collections.Generic;
namespace Content.Shared.GameObjects.Components.Cargo
{
public class SharedCargoOrderDatabaseComponent : Component
{
public sealed override string Name => "CargoOrderDatabase";
public sealed override uint? NetID => ContentNetIDs.CARGO_ORDER_DATABASE;
}
[NetSerializable, Serializable]
public class CargoOrderDatabaseState : ComponentState
{
public readonly List<CargoOrderData> Orders;
public override uint NetID => ContentNetIDs.CARGO_ORDER_DATABASE;
public CargoOrderDatabaseState(List<CargoOrderData> orders)
{
Orders = orders;
}
}
}