Files
tbd-station-14/Content.Client/GameObjects/Components/Disposal/DisposalMailingUnitWindow.cs
Julian Giebel 45b610f933 Disposal mailing (#2194)
* Implement device networking

* Implement device configuration menu

* Fix device network

* Implement disposal mailing unit

* Implement base network connection
Implement wired and wireless network connection
Implement device network metadata

* Fix dereference null error

* Fix wired network null checks

* Change BaseNetworks enum to NetworkUtils class
Add PingResponse function to NetworkUtils
Change device network file structure

* Add doc comments

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Add tag validation to disposal mailing unit

* Add tag validation to the mailing unit component

* Address reviews
Change WiredNetwork can connect check
Change device networking string literals to constants

* Address reviews
Revert changes to PowerProvider and PowerReceiver
Add new NodeGroup
WELP

* Fix recursive access to Owner property

* Integrate suggested changes

* Fix TryGetWireNet acting on NullPowerProvider
Fix network connections not checking if their owner has been deleted

* Close device network connection when the owning entity got deleted
Fix mailing unit not closing the device network connection on remove

* Remove GetWireNet from NullPowerProvider

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-10-30 01:16:26 +01:00

286 lines
14 KiB
C#

using Content.Shared.GameObjects.Components.Disposal;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using System.Collections.Generic;
using static Content.Shared.GameObjects.Components.Disposal.SharedDisposalMailingUnitComponent;
namespace Content.Client.GameObjects.Components.Disposal
{
/// <summary>
/// Client-side UI used to control a <see cref="SharedDisposalMailingUnitComponent"/>
/// </summary>
public class DisposalMailingUnitWindow : SS14Window
{
private readonly Label _unitState;
private readonly ProgressBar _pressureBar;
private readonly Label _pressurePercentage;
public readonly Button Engage;
public readonly Button Eject;
public readonly Button Power;
public readonly ItemList TargetListContainer;
public List<string> TargetList;
private readonly Label _tagLabel;
protected override Vector2? CustomSize => (460, 220);
public DisposalMailingUnitWindow()
{
TargetList = new List<string>();
Contents.AddChild(new HBoxContainer
{
Children =
{
new MarginContainer
{
MarginLeftOverride = 8,
MarginRightOverride = 8,
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new VBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new HBoxContainer
{
Children =
{
new Label {Text = Loc.GetString("State: ")},
new Control {CustomMinimumSize = (4, 0)},
(_unitState = new Label {Text = Loc.GetString("Ready")})
}
},
new Control {CustomMinimumSize = (0, 10)},
new HBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new Label {Text = Loc.GetString("Pressure:")},
new Control {CustomMinimumSize = (4, 0)},
(_pressureBar = new ProgressBar
{
CustomMinimumSize = (100, 20),
SizeFlagsHorizontal = SizeFlags.FillExpand,
MinValue = 0,
MaxValue = 1,
Page = 0,
Value = 0.5f,
Children =
{
(_pressurePercentage = new Label())
}
})
}
},
new Control {CustomMinimumSize = (0, 10)},
new HBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new Label {Text = Loc.GetString("Handle:")},
new Control {
CustomMinimumSize = (4, 0),
SizeFlagsHorizontal = SizeFlags.FillExpand
},
(Engage = new Button
{
CustomMinimumSize = (16, 0),
Text = Loc.GetString("Engage"),
ToggleMode = true,
Disabled = true
})
}
},
new Control {CustomMinimumSize = (0, 10)},
new HBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new Label {Text = Loc.GetString("Eject:")},
new Control {
CustomMinimumSize = (4, 0),
SizeFlagsHorizontal = SizeFlags.FillExpand
},
(Eject = new Button {
CustomMinimumSize = (16, 0),
Text = Loc.GetString("Eject Contents"),
//SizeFlagsHorizontal = SizeFlags.ShrinkEnd
})
}
},
new Control {CustomMinimumSize = (0, 10)},
new HBoxContainer
{
Children =
{
(Power = new CheckButton {Text = Loc.GetString("Power")}),
}
}
}
},
}
},
new MarginContainer
{
MarginLeftOverride = 12,
MarginRightOverride = 8,
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new VBoxContainer
{
SizeFlagsHorizontal = SizeFlags.Fill,
Children =
{
new HBoxContainer
{
Children =
{
new Label
{
Text = Loc.GetString("Select a destination:")
}
}
},
new Control { CustomMinimumSize = new Vector2(0, 8) },
new HBoxContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
Children =
{
(TargetListContainer = new ItemList
{
SelectMode = ItemList.ItemListSelectMode.Single,
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsVertical = SizeFlags.FillExpand
})
}
},
new PanelContainer
{
PanelOverride = new StyleBoxFlat
{
BackgroundColor = Color.FromHex("#ACBDBA")
},
SizeFlagsHorizontal = SizeFlags.FillExpand,
CustomMinimumSize = new Vector2(0, 1),
},
new HBoxContainer
{
Children =
{
new VBoxContainer
{
Children =
{
new MarginContainer
{
MarginLeftOverride = 4,
Children =
{
new HBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new Label
{
Text = Loc.GetString("This unit:")
},
new Control
{
CustomMinimumSize = new Vector2(4, 0)
},
(_tagLabel = new Label
{
Text = "-",
SizeFlagsVertical = SizeFlags.ShrinkEnd
})
}
}
}
},
}
}
}
}
}
}
}
}
}
});
}
private void UpdatePressureBar(float pressure)
{
_pressureBar.Value = pressure;
var normalized = pressure / _pressureBar.MaxValue;
const float leftHue = 0.0f; // Red
const float middleHue = 0.066f; // Orange
const float rightHue = 0.33f; // Green
const float saturation = 1.0f; // Uniform saturation
const float value = 0.8f; // Uniform value / brightness
const float alpha = 1.0f; // Uniform alpha
// These should add up to 1.0 or your transition won't be smooth
const float leftSideSize = 0.5f; // Fraction of _chargeBar lerped from leftHue to middleHue
const float rightSideSize = 0.5f; // Fraction of _chargeBar lerped from middleHue to rightHue
float finalHue;
if (normalized <= leftSideSize)
{
normalized /= leftSideSize; // Adjust range to 0.0 to 1.0
finalHue = MathHelper.Lerp(leftHue, middleHue, normalized);
}
else
{
normalized = (normalized - leftSideSize) / rightSideSize; // Adjust range to 0.0 to 1.0.
finalHue = MathHelper.Lerp(middleHue, rightHue, normalized);
}
// Check if null first to avoid repeatedly creating this.
_pressureBar.ForegroundStyleBoxOverride ??= new StyleBoxFlat();
var foregroundStyleBoxOverride = (StyleBoxFlat) _pressureBar.ForegroundStyleBoxOverride;
foregroundStyleBoxOverride.BackgroundColor =
Color.FromHsv(new Vector4(finalHue, saturation, value, alpha));
var percentage = pressure / _pressureBar.MaxValue * 100;
_pressurePercentage.Text = $" {percentage:0}%";
}
public void UpdateState(DisposalMailingUnitBoundUserInterfaceState state)
{
Title = state.UnitName;
_unitState.Text = state.UnitState;
UpdatePressureBar(state.Pressure);
Power.Pressed = state.Powered;
Engage.Pressed = state.Engaged;
PopulateTargetList(state.Tags);
_tagLabel.Text = state.Tag;
TargetList = state.Tags;
}
private void PopulateTargetList(List<string> tags)
{
TargetListContainer.Clear();
foreach (var target in tags)
{
TargetListContainer.AddItem(target);
}
}
}
}