Files
tbd-station-14/Content.Shared/Movement/Components/MovementRelayTargetComponent.cs
2023-05-13 00:02:50 +10:00

16 lines
464 B
C#

using Content.Shared.Movement.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
[Access(typeof(SharedMoverController))]
public sealed partial class MovementRelayTargetComponent : Component
{
/// <summary>
/// The entity that is relaying to this entity.
/// </summary>
[ViewVariables, AutoNetworkedField]
public EntityUid Source;
}